112 lines
3.6 KiB
C#
112 lines
3.6 KiB
C#
using Simulator.Data;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UVC.UI.Window.PropertyWindow;
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public class NodeProperty : MonoBehaviour
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{
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[SerializeField]
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private PropertyWindow propertyWindow;
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private void Awake()
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{
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propertyWindow.PropertyValueChanged += OnPropertyValueChanged;
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}
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public void SetPropertyWindow(ConveyorNode data)
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{
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if (PlayerPropertyDataBase.isPlaying)
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{
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return;
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}
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Debug.Log(data);
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InitNodeProperty(data);
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}
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void SaveChange(object source, object value, string name)
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{
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var path = PathIndexer.GetNodePath(source);
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Patch updateData = new Patch();
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updateData.value = value;
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UpdateValueStack.AddPatch($"{path}.{name}", value);
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}
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public void InitNodeProperty(ConveyorNode node)
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{
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var entries = new List<IPropertyEntry>
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{
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new StringProperty("name", "이름", node.name)
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{
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IsReadOnly=true
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},
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new StringProperty("label", "라벨", node.label)
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{
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IsReadOnly=false
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}.Bind(
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setter: v => {node.label = v;SaveChange(node,v,"label"); }
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),
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new ListProperty("type","타입",new List<string> { "start","junction","endpoint"},node.node_type)
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{
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IsReadOnly=true
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}.Bind(
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setter: v => {node.node_type=v; SaveChange(node,v,"node_type"); }
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),
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CreateInputDetailGroup(node),
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CreateOutputDetailGroup(node),
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new IntProperty("capacity", "용량", node.capacity)
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{
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IsReadOnly=false
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}.Bind(
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setter: v => {node.capacity = v;SaveChange(node,v,"capacity"); }
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),
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};
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entries.AddRange(PolicyPropertyBuilder.CreatePolicyEntries(
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"ProcessingTimePolicy", "보관 비용 정책", "display_mode_ProcessingTimePolicy",
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() => node.processing_time_policy, v => node.processing_time_policy = v,
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"processing_time_policy", node, SaveChange));
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propertyWindow.LoadMixedProperties(entries);
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PolicyPropertyBuilder.HandleDisplayModeChanged(propertyWindow, "ProcessingTimePolicy", node.processing_time_policy.policy.ToString());
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HandleDisplayModeChanged_InputOutput(node.node_type);
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}
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private void OnPropertyValueChanged(object sender, PropertyValueChangedEventArgs e)
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{
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PolicyPropertyBuilder.TryHandleDisplayModeChanged(e, propertyWindow, "display_mode_ProcessingTimePolicy", "ProcessingTimePolicy");
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}
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private PropertyGroup CreateInputDetailGroup(ConveyorNode node)
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{
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return PropertyHelper.CreateConnectionGroup("inputs", "투입 대상 컴포넌트", node.inputs, SaveChange);
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}
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private PropertyGroup CreateOutputDetailGroup(ConveyorNode node)
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{
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return PropertyHelper.CreateConnectionGroup("outputs", "출하 대상 컴포넌트", node.outputs, SaveChange);
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}
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private void HandleDisplayModeChanged_InputOutput(string mode)
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{
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propertyWindow.SetGroupVisibility("inputs", false);
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propertyWindow.SetGroupVisibility("outputs", false);
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switch (mode)
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{
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case "start":
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propertyWindow.SetGroupVisibility("inputs", true);
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break;
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case "endpoint":
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propertyWindow.SetGroupVisibility("outputs", true);
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break;
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}
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}
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private void OnDestroy()
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{
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if (propertyWindow != null)
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propertyWindow.PropertyValueChanged -= OnPropertyValueChanged;
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}
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}
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