160 lines
6.3 KiB
C#
160 lines
6.3 KiB
C#
using Best.HTTP.JSON;
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using Cysharp.Threading.Tasks;
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using Simulator.Config;
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using Simulator.Data;
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using Simulator.UI;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UVC.Core;
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using UVC.Data;
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using UVC.Network;
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using UVC.UI.Commands;
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using UVC.UI.Menu;
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using UVC.UI.Tooltip;
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using UVC.UI.Window.PropertyWindow;
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namespace Simulator
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{
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[DefaultExecutionOrder(90)]
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public class SimulatorSceneMain : SingletonScene<SimulatorSceneMain>
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{
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[SerializeField]
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private TopMenuController GNB;
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public Action Initialized;
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public event Action<LogicDetailData> onRequestDataReceived;
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[SerializeField]
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private PropertyWindow propertyWindow;
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private SimulatorAppMain _appMain;
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/// <summary>
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/// 초기 화 메서드입니다.
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/// Awake 메서드에서 호출되며, MonoBehaviour가 생성될 때 한 번만 실행됩니다.
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/// </summary>
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protected override void Init()
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{
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if (!TooltipManager.Instance.IsInitialized) TooltipManager.Instance.Initialize();
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_appMain = SimulatorAppMain.Instance;
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_appMain.Initialized += OnAppInitialized;
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}
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private void OnAppInitialized()
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{
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OnAppInitializedAsync().Forget();
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}
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private async UniTaskVoid OnAppInitializedAsync()
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{
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await requestDataAsync();
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SetupGNB();
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//SetupPropertyWindow();
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if (Initialized != null)
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{
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Initialized.Invoke();
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}
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}
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private async UniTask requestDataAsync()
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{
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Debug.Log("requestDataAsync");
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// WebReceiver의 파라미터 수신 대기
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var webReceiver = FindAnyObjectByType<WebReceiver>();
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if (webReceiver == null)
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{
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Debug.LogError("WebReceiver not found in scene.");
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return;
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}
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var tcs = new UniTaskCompletionSource();
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void handler() { tcs.TrySetResult(); }
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webReceiver.onWebParameterReceived += handler;
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await tcs.Task;
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webReceiver.onWebParameterReceived -= handler;
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// SceneMain이 직접 데이터 로딩 수행
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await ComponentsManager.Instance.Request(SimulationConfig.projectId.ToString());
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Debug.Log(SimulationConfig.projectId);
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}
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private void SetupGNB()
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{
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if (GNB == null)
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{
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GNB = FindAnyObjectByType<TopMenuController>(FindObjectsInactive.Include);
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}
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if (GNB == null)
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{
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Debug.LogError("SideMenuController is not assigned in SceneMain.");
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return;
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}
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GNB.AddMenuItem(new MenuItemData("menu", "menu", new DebugLogCommand("[SampleProject] 프로젝트 설정 선택됨"), subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("simulation", "시뮬레이션", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("simulation_create", "시뮬레이션 생성", new DebugLogCommand("시뮬레이션 생성")),
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new MenuItemData("simulation_open", "시뮬레이션 열기", new SimulationListOpenCommand()),
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new MenuItemData("simulation_save", "시뮬레이션 저장", new DebugLogCommand("시뮬레이션 저장")),
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new MenuItemData("simulation_save_as", "시뮬레이션 복제", new DebugLogCommand("시뮬레이션 복제")),
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new MenuItemData("simulation_delete", "시뮬레이션 삭제", new DebugLogCommand("시뮬레이션 삭제")),
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new MenuItemData("simulation_history", "시뮬레이션 이력", new DebugLogCommand("시뮬레이션 이력"))
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}),
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new MenuItemData("scenario", "시나리오", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("scenario_create", "시나리오 생성", new DebugLogCommand("시나리오 생성")),
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new MenuItemData("scenario_run", "시나리오 실행", new DebugLogCommand("시나리오 실행")),
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new MenuItemData("scenario_save_as", "시나리오 복제", new DebugLogCommand("시나리오 복제")),
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new MenuItemData("scenario_delete", "시나리오 삭제", new DebugLogCommand("시나리오 삭제")),
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new MenuItemData("scenario_history", "시나리오 이력", new DebugLogCommand("시나리오 이력"))
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}),
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new MenuItemData("whatif", "WHAT-IF 분석", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("whatif_create", "WHAT-IF 생성", new DebugLogCommand("WHAT-IF 생성")),
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new MenuItemData("whatif_run", "WHAT-IF 실행", new DebugLogCommand("WHAT-IF 실행")),
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new MenuItemData("whatif_save_as", "WHAT-IF 복제", new DebugLogCommand("WHAT-IF 복제")),
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new MenuItemData("whatif_delete", "WHAT-IF 삭제", new DebugLogCommand("WHAT-IF 삭제")),
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new MenuItemData("whatif_history", "WHAT-IF 이력", new DebugLogCommand("WHAT-IF 이력"))
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}),
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new MenuItemData("visible", "보기", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("explorer_window", "탐색창", new ActionCommand(()=> Debug.Log("탐색창"))),
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new MenuItemData("property_window", "속성창", new ActionCommand(()=> {
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if(propertyWindow.IsVisible) propertyWindow.Hide();
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else propertyWindow.Show();
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})),
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}),
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new MenuItemData("help", "도움말", subMenuItems: new List<MenuItemData>
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{
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new MenuItemData("guide", "가이드", new ActionCommand(()=> Debug.Log("가이드"))),
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}),
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}));
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GNB.Initialize();
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}
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private void OnDestroy()
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{
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if (_appMain != null)
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{
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_appMain.Initialized -= OnAppInitialized;
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}
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}
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enum SampleEnum
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{
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Option1,
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Option2,
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Option3
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}
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}
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}
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