Files
XRLib/Assets/Plugins/Easy performant outline/Scripts/IUnderlyingBufferProvider.cs
2025-08-11 18:30:13 +09:00

9 lines
164 B
C#

using UnityEngine.Rendering;
namespace EPOOutline
{
public interface IUnderlyingBufferProvider
{
CommandBuffer UnderlyingBuffer { get; }
}
}