#nullable enable using System; using UnityEngine; using UnityEngine.UIElements; namespace UVC.UIToolkit { /// /// 최소-최대 범위 슬라이더 컴포넌트. /// Unity MinMaxSlider를 래핑하여 커스텀 스타일을 적용합니다. /// /// /// C# 코드에서 사용: /// /// // 기본 범위 슬라이더 /// var slider = new UTKMinMaxSlider(); /// slider.label = "가격 범위"; /// slider.lowLimit = 0; /// slider.highLimit = 1000; /// slider.MinValue = 100; /// slider.MaxValue = 500; /// /// // 값 변경 이벤트 /// slider.OnValueChanged += (range) => { /// Debug.Log($"범위: {range.x} ~ {range.y}"); /// }; /// /// UXML에서 사용: /// /// /// /// /// /// [UxmlElement] public partial class UTKMinMaxSlider : MinMaxSlider, IDisposable { #region Constants private const string USS_PATH = "UIToolkit/Slider/UTKMinMaxSlider"; #endregion #region Fields private bool _disposed; private bool _isEnabled = true; #endregion #region Events /// 값 변경 이벤트 public event Action? OnValueChanged; #endregion #region Properties /// 최소값 public float MinValue { get => minValue; set => minValue = value; } /// 최대값 public float MaxValue { get => maxValue; set => maxValue = value; } /// 활성화 상태 [UxmlAttribute("is-enabled")] public bool IsEnabled { get => _isEnabled; set { _isEnabled = value; SetEnabled(value); EnableInClassList("utk-minmax-slider--disabled", !value); } } #endregion #region Constructor public UTKMinMaxSlider() : base() { UTKThemeManager.Instance.ApplyThemeToElement(this); var uss = Resources.Load(USS_PATH); if (uss != null) { styleSheets.Add(uss); } SetupStyles(); SetupEvents(); SubscribeToThemeChanges(); } public UTKMinMaxSlider(string label, float minLimit = 0f, float maxLimit = 100f, float minValue = 0f, float maxValue = 100f) : this() { this.label = label; this.lowLimit = minLimit; this.highLimit = maxLimit; this.minValue = minValue; this.maxValue = maxValue; } #endregion #region Setup private void SetupStyles() { AddToClassList("utk-minmax-slider"); } private void SetupEvents() { this.RegisterValueChangedCallback(OnSliderValueChanged); } private void SubscribeToThemeChanges() { UTKThemeManager.Instance.OnThemeChanged += OnThemeChanged; RegisterCallback(_ => { UTKThemeManager.Instance.OnThemeChanged -= OnThemeChanged; }); } private void OnThemeChanged(UTKTheme theme) { UTKThemeManager.Instance.ApplyThemeToElement(this); } #endregion #region Event Handlers private void OnSliderValueChanged(ChangeEvent evt) { OnValueChanged?.Invoke(evt.newValue); } #endregion #region IDisposable public void Dispose() { if (_disposed) return; _disposed = true; UTKThemeManager.Instance.OnThemeChanged -= OnThemeChanged; OnValueChanged = null; } #endregion } }