#nullable enable
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UVC.UIToolkit;
using UVC.UI.Commands;
using UVC.Log;
namespace UVC.Sample.UIToolkit
{
///
/// UTKSettingModalSample 독립 실행 샘플 코드입니다.
///
public class UTKSettingModalSample : MonoBehaviour
{
[SerializeField] private UIDocument? _uiDocument;
[SerializeField]
[Tooltip("시작 시 적용할 테마")]
private UTKTheme initialTheme = UTKTheme.Dark;
private UTKToggle? _themeToggle;
private VisualElement? _root;
private void Start()
{
// UIDocument 참조 확인
var doc = GetComponent();
if (doc == null)
{
Debug.LogError("UIDocument가 할당되지 않았습니다.");
return;
}
_uiDocument = doc;
_root = _uiDocument.rootVisualElement;
UTKThemeManager.Instance.RegisterRoot(_root);
UTKThemeManager.Instance.SetTheme(initialTheme);
// 테마 토글
_themeToggle = _root.Q("toggle");
if (_themeToggle != null)
{
_themeToggle.OnValueChanged += (isOn) =>
{
UTKThemeManager.Instance.SetTheme(!isOn ? UTKTheme.Dark : UTKTheme.Light);
};
}
}
private void OnDestroy()
{
ULog.Debug("UTKSettingModalSample 정리 완료");
}
}
}