using System.Collections.Generic; using UVC.Locale; using UVC.Log; namespace UVC.UI.Commands.Mono { public class ChangeLanguageCommandMono : MonoBehaviourCommand { public override void Execute() { //언어가 2개 인경우 switch 시킴 LocalizationManager _localizationManager = LocalizationManager.Instance; if (_localizationManager != null) { string _languageCode = _localizationManager.CurrentLanguage; List allLan = _localizationManager.AvailableLanguages; if (allLan.Count == 0) { ULog.Error("사용 가능한 언어가 없습니다."); return; } foreach (string lang in allLan) { if(_languageCode != lang) { _languageCode = lang; break; } } _localizationManager.SetCurrentLanguage(_languageCode); ULog.Debug($"언어가 {_languageCode}(으)로 변경되었습니다. (Command)"); } else { ULog.Error("LocalizationManager가 ChangeLanguageCommand에 전달되지 않았습니다."); } } } }