/* LZ3F is a stand-alone API to create LZ3-compressed frames * fully conformant to specification v1.5.1. * All related operations, including memory management, are handled by the library. * You don't need lz3.h when using lz3frame.h. * */ #pragma once #if defined (__cplusplus) extern "C" { #endif /************************************** * Includes **************************************/ #include /* size_t */ /************************************** * Error management * ************************************/ typedef size_t LZ3F_errorCode_t; unsigned LZ3F_isError(LZ3F_errorCode_t code); const char* LZ3F_getErrorName(LZ3F_errorCode_t code); /* return error code string; useful for debugging */ /************************************** * Frame compression types * ************************************/ //#define LZ3F_DISABLE_OBSOLETE_ENUMS #ifndef LZ3F_DISABLE_OBSOLETE_ENUMS # define LZ3F_OBSOLETE_ENUM(x) ,x #else # define LZ3F_OBSOLETE_ENUM(x) #endif typedef enum { LZ3F_default=0, LZ3F_max64KB=4, LZ3F_max256KB=5, LZ3F_max1MB=6, LZ3F_max4MB=7 LZ3F_OBSOLETE_ENUM(max64KB = LZ3F_max64KB) LZ3F_OBSOLETE_ENUM(max256KB = LZ3F_max256KB) LZ3F_OBSOLETE_ENUM(max1MB = LZ3F_max1MB) LZ3F_OBSOLETE_ENUM(max4MB = LZ3F_max4MB) } LZ3F_blockSizeID_t; typedef enum { LZ3F_blockLinked=0, LZ3F_blockIndependent LZ3F_OBSOLETE_ENUM(blockLinked = LZ3F_blockLinked) LZ3F_OBSOLETE_ENUM(blockIndependent = LZ3F_blockIndependent) } LZ3F_blockMode_t; typedef enum { LZ3F_noContentChecksum=0, LZ3F_contentChecksumEnabled LZ3F_OBSOLETE_ENUM(noContentChecksum = LZ3F_noContentChecksum) LZ3F_OBSOLETE_ENUM(contentChecksumEnabled = LZ3F_contentChecksumEnabled) } LZ3F_contentChecksum_t; typedef enum { LZ3F_frame=0, LZ3F_skippableFrame LZ3F_OBSOLETE_ENUM(skippableFrame = LZ3F_skippableFrame) } LZ3F_frameType_t; #ifndef LZ3F_DISABLE_OBSOLETE_ENUMS typedef LZ3F_blockSizeID_t blockSizeID_t; typedef LZ3F_blockMode_t blockMode_t; typedef LZ3F_frameType_t frameType_t; typedef LZ3F_contentChecksum_t contentChecksum_t; #endif typedef struct { LZ3F_blockSizeID_t blockSizeID; /* max64KB, max256KB, max1MB, max4MB ; 0 == default */ LZ3F_blockMode_t blockMode; /* blockLinked, blockIndependent ; 0 == default */ LZ3F_contentChecksum_t contentChecksumFlag; /* noContentChecksum, contentChecksumEnabled ; 0 == default */ LZ3F_frameType_t frameType; /* LZ3F_frame, skippableFrame ; 0 == default */ unsigned long long contentSize; /* Size of uncompressed (original) content ; 0 == unknown */ unsigned reserved[2]; /* must be zero for forward compatibility */ } LZ3F_frameInfo_t; typedef struct { LZ3F_frameInfo_t frameInfo; int compressionLevel; /* 0 == default (fast mode); values above 16 count as 16; values below 0 count as 0 */ unsigned autoFlush; /* 1 == always flush (reduce need for tmp buffer) */ unsigned reserved[4]; /* must be zero for forward compatibility */ } LZ3F_preferences_t; /*********************************** * Simple compression function * *********************************/ size_t LZ3F_compressFrameBound(size_t srcSize, const LZ3F_preferences_t* preferencesPtr); size_t LZ3F_compressFrame(void* dstBuffer, size_t dstMaxSize, const void* srcBuffer, size_t srcSize, const LZ3F_preferences_t* preferencesPtr); /* LZ3F_compressFrame() * Compress an entire srcBuffer into a valid LZ3 frame, as defined by specification v1.5.1 * The most important rule is that dstBuffer MUST be large enough (dstMaxSize) to ensure compression completion even in worst case. * You can get the minimum value of dstMaxSize by using LZ3F_compressFrameBound() * If this condition is not respected, LZ3F_compressFrame() will fail (result is an errorCode) * The LZ3F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default. * The result of the function is the number of bytes written into dstBuffer. * The function outputs an error code if it fails (can be tested using LZ3F_isError()) */ /********************************** * Advanced compression functions **********************************/ typedef struct LZ3F_cctx_s* LZ3F_compressionContext_t; /* must be aligned on 8-bytes */ typedef struct { unsigned stableSrc; /* 1 == src content will remain available on future calls to LZ3F_compress(); avoid saving src content within tmp buffer as future dictionary */ unsigned reserved[3]; } LZ3F_compressOptions_t; /* Resource Management */ #define LZ3F_VERSION 100 LZ3F_errorCode_t LZ3F_createCompressionContext(LZ3F_compressionContext_t* cctxPtr, unsigned version); LZ3F_errorCode_t LZ3F_freeCompressionContext(LZ3F_compressionContext_t cctx); /* LZ3F_createCompressionContext() : * The first thing to do is to create a compressionContext object, which will be used in all compression operations. * This is achieved using LZ3F_createCompressionContext(), which takes as argument a version and an LZ3F_preferences_t structure. * The version provided MUST be LZ3F_VERSION. It is intended to track potential version differences between different binaries. * The function will provide a pointer to a fully allocated LZ3F_compressionContext_t object. * If the result LZ3F_errorCode_t is not zero, there was an error during context creation. * Object can release its memory using LZ3F_freeCompressionContext(); */ /* Compression */ size_t LZ3F_compressBegin(LZ3F_compressionContext_t cctx, void* dstBuffer, size_t dstMaxSize, const LZ3F_preferences_t* prefsPtr); /* LZ3F_compressBegin() : * will write the frame header into dstBuffer. * dstBuffer must be large enough to accommodate a header (dstMaxSize). Maximum header size is 15 bytes. * The LZ3F_preferences_t structure is optional : you can provide NULL as argument, all preferences will then be set to default. * The result of the function is the number of bytes written into dstBuffer for the header * or an error code (can be tested using LZ3F_isError()) */ size_t LZ3F_compressBound(size_t srcSize, const LZ3F_preferences_t* prefsPtr); /* LZ3F_compressBound() : * Provides the minimum size of Dst buffer given srcSize to handle worst case situations. * Different preferences can produce different results. * prefsPtr is optional : you can provide NULL as argument, all preferences will then be set to cover worst case. * This function includes frame termination cost (4 bytes, or 8 if frame checksum is enabled) */ size_t LZ3F_compressUpdate(LZ3F_compressionContext_t cctx, void* dstBuffer, size_t dstMaxSize, const void* srcBuffer, size_t srcSize, const LZ3F_compressOptions_t* cOptPtr); /* LZ3F_compressUpdate() * LZ3F_compressUpdate() can be called repetitively to compress as much data as necessary. * The most important rule is that dstBuffer MUST be large enough (dstMaxSize) to ensure compression completion even in worst case. * You can get the minimum value of dstMaxSize by using LZ3F_compressBound(). * If this condition is not respected, LZ3F_compress() will fail (result is an errorCode). * LZ3F_compressUpdate() doesn't guarantee error recovery, so you have to reset compression context when an error occurs. * The LZ3F_compressOptions_t structure is optional : you can provide NULL as argument. * The result of the function is the number of bytes written into dstBuffer : it can be zero, meaning input data was just buffered. * The function outputs an error code if it fails (can be tested using LZ3F_isError()) */ size_t LZ3F_flush(LZ3F_compressionContext_t cctx, void* dstBuffer, size_t dstMaxSize, const LZ3F_compressOptions_t* cOptPtr); /* LZ3F_flush() * Should you need to generate compressed data immediately, without waiting for the current block to be filled, * you can call LZ3__flush(), which will immediately compress any remaining data buffered within cctx. * Note that dstMaxSize must be large enough to ensure the operation will be successful. * LZ3F_compressOptions_t structure is optional : you can provide NULL as argument. * The result of the function is the number of bytes written into dstBuffer * (it can be zero, this means there was no data left within cctx) * The function outputs an error code if it fails (can be tested using LZ3F_isError()) */ size_t LZ3F_compressEnd(LZ3F_compressionContext_t cctx, void* dstBuffer, size_t dstMaxSize, const LZ3F_compressOptions_t* cOptPtr); /* LZ3F_compressEnd() * When you want to properly finish the compressed frame, just call LZ3F_compressEnd(). * It will flush whatever data remained within compressionContext (like LZ3__flush()) * but also properly finalize the frame, with an endMark and a checksum. * The result of the function is the number of bytes written into dstBuffer (necessarily >= 4 (endMark), or 8 if optional frame checksum is enabled) * The function outputs an error code if it fails (can be tested using LZ3F_isError()) * The LZ3F_compressOptions_t structure is optional : you can provide NULL as argument. * A successful call to LZ3F_compressEnd() makes cctx available again for next compression task. */ /*********************************** * Decompression functions ***********************************/ typedef struct LZ3F_dctx_s* LZ3F_decompressionContext_t; /* must be aligned on 8-bytes */ typedef struct { unsigned stableDst; /* guarantee that decompressed data will still be there on next function calls (avoid storage into tmp buffers) */ unsigned reserved[3]; } LZ3F_decompressOptions_t; /* Resource management */ LZ3F_errorCode_t LZ3F_createDecompressionContext(LZ3F_decompressionContext_t* dctxPtr, unsigned version); LZ3F_errorCode_t LZ3F_freeDecompressionContext(LZ3F_decompressionContext_t dctx); /* LZ3F_createDecompressionContext() : * The first thing to do is to create an LZ3F_decompressionContext_t object, which will be used in all decompression operations. * This is achieved using LZ3F_createDecompressionContext(). * The version provided MUST be LZ3F_VERSION. It is intended to track potential breaking differences between different versions. * The function will provide a pointer to a fully allocated and initialized LZ3F_decompressionContext_t object. * The result is an errorCode, which can be tested using LZ3F_isError(). * dctx memory can be released using LZ3F_freeDecompressionContext(); * The result of LZ3F_freeDecompressionContext() is indicative of the current state of decompressionContext when being released. * That is, it should be == 0 if decompression has been completed fully and correctly. */ /* Decompression */ size_t LZ3F_getFrameInfo(LZ3F_decompressionContext_t dctx, LZ3F_frameInfo_t* frameInfoPtr, const void* srcBuffer, size_t* srcSizePtr); /* LZ3F_getFrameInfo() * This function decodes frame header information (such as max blockSize, frame checksum, etc.). * Its usage is optional : you can start by calling directly LZ3F_decompress() instead. * The objective is to extract frame header information, typically for allocation purposes. * LZ3F_getFrameInfo() can also be used anytime *after* starting decompression, on any valid LZ3F_decompressionContext_t. * The result is *copied* into an existing LZ3F_frameInfo_t structure which must be already allocated. * The number of bytes read from srcBuffer will be provided within *srcSizePtr (necessarily <= original value). * The function result is an hint of how many srcSize bytes LZ3F_decompress() expects for next call, * or an error code which can be tested using LZ3F_isError() * (typically, when there is not enough src bytes to fully decode the frame header) * You are expected to resume decompression from where it stopped (srcBuffer + *srcSizePtr) */ size_t LZ3F_decompress(LZ3F_decompressionContext_t dctx, void* dstBuffer, size_t* dstSizePtr, const void* srcBuffer, size_t* srcSizePtr, const LZ3F_decompressOptions_t* dOptPtr); /* LZ3F_decompress() * Call this function repetitively to regenerate data compressed within srcBuffer. * The function will attempt to decode *srcSizePtr bytes from srcBuffer, into dstBuffer of maximum size *dstSizePtr. * * The number of bytes regenerated into dstBuffer will be provided within *dstSizePtr (necessarily <= original value). * * The number of bytes read from srcBuffer will be provided within *srcSizePtr (necessarily <= original value). * If number of bytes read is < number of bytes provided, then decompression operation is not completed. * It typically happens when dstBuffer is not large enough to contain all decoded data. * LZ3F_decompress() must be called again, starting from where it stopped (srcBuffer + *srcSizePtr) * The function will check this condition, and refuse to continue if it is not respected. * * dstBuffer is supposed to be flushed between each call to the function, since its content will be overwritten. * dst arguments can be changed at will with each consecutive call to the function. * * The function result is an hint of how many srcSize bytes LZ3F_decompress() expects for next call. * Schematically, it's the size of the current (or remaining) compressed block + header of next block. * Respecting the hint provides some boost to performance, since it does skip intermediate buffers. * This is just a hint, you can always provide any srcSize you want. * When a frame is fully decoded, the function result will be 0 (no more data expected). * If decompression failed, function result is an error code, which can be tested using LZ3F_isError(). * * After a frame is fully decoded, dctx can be used again to decompress another frame. */ #if defined (__cplusplus) } #endif