using System; using UnityEngine; namespace Simulator.Config { [Serializable] public class SimulatorConfig { public string simulatorNumber; public string projectId; public string logicId; public string simulationId; public string modelId; } [Serializable] public class SimulatorWebConfig { public string host; public string port; public string accessToken; } [Serializable] public class SimulatorMQTTConfig { public string name; public string protocol; public string host; public string port; } }