Shapes2D Sprites 메타 파일 추가 및 솔루션 파일 생성
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@@ -70,6 +70,7 @@ PlayerSettings:
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androidStartInFullscreen: 1
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androidRenderOutsideSafeArea: 1
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androidUseSwappy: 0
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androidDisplayOptions: 1
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androidBlitType: 0
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androidResizeableActivity: 1
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androidDefaultWindowWidth: 1920
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@@ -86,6 +87,7 @@ PlayerSettings:
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muteOtherAudioSources: 0
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Prepare IOS For Recording: 0
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Force IOS Speakers When Recording: 0
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audioSpatialExperience: 0
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deferSystemGesturesMode: 0
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hideHomeButton: 0
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submitAnalytics: 1
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@@ -132,6 +134,7 @@ PlayerSettings:
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switchNVNMaxPublicSamplerIDCount: 0
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switchMaxWorkerMultiple: 8
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switchNVNGraphicsFirmwareMemory: 32
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switchGraphicsJobsSyncAfterKick: 1
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vulkanNumSwapchainBuffers: 3
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vulkanEnableSetSRGBWrite: 0
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vulkanEnablePreTransform: 1
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@@ -273,6 +276,9 @@ PlayerSettings:
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AndroidBuildApkPerCpuArchitecture: 0
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AndroidTVCompatibility: 0
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AndroidIsGame: 1
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androidAppCategory: 3
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useAndroidAppCategory: 1
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androidAppCategoryOther:
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AndroidEnableTango: 0
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androidEnableBanner: 1
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androidUseLowAccuracyLocation: 0
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@@ -527,6 +533,9 @@ PlayerSettings:
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- m_BuildTarget: AndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 0
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- m_BuildTarget: WindowsStandaloneSupport
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m_APIs: 0200000012000000
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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@@ -542,6 +551,7 @@ PlayerSettings:
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- serializedVersion: 2
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m_BuildTarget: Android
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m_EncodingQuality: 1
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m_BuildTargetGroupHDRCubemapEncodingQuality: []
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m_BuildTargetGroupLightmapSettings: []
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m_BuildTargetGroupLoadStoreDebugModeSettings: []
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m_BuildTargetNormalMapEncoding:
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@@ -813,12 +823,12 @@ PlayerSettings:
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webGLMemoryLinearGrowthStep: 16
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthCap: 96
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webGLEnableWebGPU: 0
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webGLPowerPreference: 2
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webGLWebAssemblyTable: 0
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webGLWebAssemblyBigInt: 0
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webGLCloseOnQuit: 0
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webWasm2023: 0
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webEnableSubmoduleStrippingCompatibility: 0
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scriptingDefineSymbols:
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Android: DOTWEEN
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EmbeddedLinux: DOTWEEN
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@@ -950,3 +960,5 @@ PlayerSettings:
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insecureHttpOption: 0
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androidVulkanDenyFilterList: []
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androidVulkanAllowFilterList: []
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androidVulkanDeviceFilterListAsset: {fileID: 0}
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d3d12DeviceFilterListAsset: {fileID: 0}
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