refactoring

This commit is contained in:
2026-02-25 16:30:12 +09:00
parent 34376d1257
commit 4a25b39d7b
74 changed files with 5023 additions and 2475 deletions

View File

@@ -1,12 +1,10 @@
using Cysharp.Threading.Tasks;
using Gpm.Ui.Sample;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using UnityEngine;
using UVC.Core;
using UVC.Pool;
using static UnityEngine.EventSystems.EventTrigger;
using Simulator.Data;
public class EntityManager : SingletonScene<EntityManager>
{
@@ -37,7 +35,7 @@ public class EntityManager : SingletonScene<EntityManager>
protected override void Init()
{
InitializeEntityPoolAsync();
InitializeEntityPoolAsync().Forget();
}
private async UniTask InitializeEntityPoolAsync()