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@@ -1,6 +1,9 @@
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using Simulator.Config;
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using Simulator.Data;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UVC.Data;
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using UVC.network;
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using UVC.Network;
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using UVC.UI.Commands;
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@@ -17,5 +20,8 @@ public class SimulatorStopCommand : ICommand
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{
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var cdata = await HttpRequester.RequestPost<SimulatorCodeDataClass>($"{Constants.HTTP_DOMAIN}/simulation/histories/{SimulationConfig.insertedId}/stop", "", null, true);
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PlayMenu.Instance.StopFunc();
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PlayerPropertyDataBase.isPlaying = false;
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DataRepository.Instance.MqttReceiver.Dispose();
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SceneManager.LoadScene(0);
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}
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}
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