버그 수정
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@@ -389,8 +389,8 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 3512955993103789164}
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- {fileID: 4162604190990658749}
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- {fileID: 6704318869740062506}
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- {fileID: 4162604190990658749}
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m_Father: {fileID: 1574318677252675885}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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@@ -243,7 +243,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &4162604190990658749
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -344,19 +344,7 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 9209424671866392754}
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m_OnClick:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: UVC.UI.List.ComponentList.ComponentList, Assembly-CSharp
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m_MethodName: OnClickClearText
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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m_Calls: []
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--- !u!1 &1866422618894112705
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GameObject:
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m_ObjectHideFlags: 0
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@@ -390,8 +378,8 @@ RectTransform:
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m_Children:
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- {fileID: 1487765936564688321}
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- {fileID: 3512955993103789164}
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- {fileID: 4162604190990658749}
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- {fileID: 6704318869740062506}
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- {fileID: 4162604190990658749}
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m_Father: {fileID: 1574318677252675885}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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@@ -522,7 +510,7 @@ MonoBehaviour:
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m_Calls: []
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m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_CustomCaretColor: 0
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m_SelectionColor: {r: 0, g: 0, b: 0, a: 1}
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m_SelectionColor: {r: 0.54509807, g: 0.7764706, b: 0.9843137, a: 1}
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m_Text:
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m_CaretBlinkRate: 0.85
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m_CaretWidth: 1
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@@ -635,7 +623,7 @@ MonoBehaviour:
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treeListSearch: {fileID: 7660962889100034149}
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inputField: {fileID: 7769071907284884258}
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clearTextButton: {fileID: 5364685758092017862}
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loadingImage: {fileID: 1613511791166383164}
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loadingImage: {fileID: 196444072060293216}
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loadingRotateSpeed: 360
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loadingFillCycle: 0.5
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--- !u!114 &5211500305101215241
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@@ -1023,7 +1011,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 70, y: 0}
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m_AnchoredPosition: {x: 55, y: 0}
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m_SizeDelta: {x: 10, y: 10}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &771756914789545659
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@@ -1334,7 +1322,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 4856300785373777908, guid: a030935af8c62d748b6fe3d01bd4851f, type: 3}
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propertyPath: m_Size
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value: 0.8752399
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 6081086258189437538, guid: a030935af8c62d748b6fe3d01bd4851f, type: 3}
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propertyPath: m_AnchorMax.x
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@@ -1503,7 +1491,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 4856300785373777908, guid: a030935af8c62d748b6fe3d01bd4851f, type: 3}
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propertyPath: m_Size
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value: 0.8771593
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 6081086258189437538, guid: a030935af8c62d748b6fe3d01bd4851f, type: 3}
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propertyPath: m_AnchorMax.x
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@@ -33,7 +33,7 @@ Material:
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- _QUADS: 1
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- _WIREFRAME: 1
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m_Floats:
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- _WireframeScale: 1
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- _WireframeScale: 0.5
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m_Colors:
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- _WireframeColor: {r: 0.5333333, g: 0.5333333, b: 0.5333333, a: 1}
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- _WireframeColour: {r: 0.53333336, g: 0.53333336, b: 0.53333336, a: 1}
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