2026-02-25 16:30:12 +09:00
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using Simulator.Command;
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2026-02-03 11:40:26 +09:00
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using UnityEngine;
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using UVC.UI.Commands.Mono;
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public class SimulatorPauseCommandMono : MonoBehaviourCommand
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{
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public override void Execute()
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{
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new SimulatorPauseCommand().Execute();
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}
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}
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