2025-10-16 10:24:29 +09:00
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using UnityEngine;
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public class Entity : MonoBehaviour
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{
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2025-11-04 11:02:02 +09:00
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public string name;
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2025-10-16 10:24:29 +09:00
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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