2025-11-04 11:02:02 +09:00
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using UnityEngine;
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2026-02-25 16:30:12 +09:00
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namespace Simulator.Data
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2025-11-04 11:02:02 +09:00
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{
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2026-02-25 16:30:12 +09:00
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public class CellComponent : MonoBehaviour
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{
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public GameObject Socket;
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public int x;
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public int y;
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public int z;
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}
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2025-11-04 11:02:02 +09:00
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}
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