using System.Reflection;

[assembly: AssemblyVersion("1.0.2")]
[assembly: AssemblyCompany("Tivadar György Nagy")]
[assembly: AssemblyCopyright("Copyright © 2024 Tivadar György Nagy")]
[assembly: AssemblyDescription("Best STOMP: Streamline real-time communications in Unity. Perfect for IoT, gaming, and live data, across all major platforms.")]