Files
HDRobotics/Assets/Scripts/GripperCollide.cs

26 lines
530 B
C#

using UnityEngine;
public class GripperCollide : MonoBehaviour
{
[Tooltip("·Îº¿ ¸öÅë¿¡ »ç¿ëµÉ ű×")]
[SerializeField] private string robotBodyTag = "Robot";
public bool isTriggerRobot = false;
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag(robotBodyTag))
{
isTriggerRobot = true;
}
}
private void OnTriggerExit(Collider other)
{
if (other.CompareTag(robotBodyTag))
{
isTriggerRobot = false;
}
}
}