13 lines
273 B
C#
13 lines
273 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SplashPresenter : MonoBehaviour
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{
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[SerializeField] private string NextScene;
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public void OnEnterBtnClicked()
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{
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Debug.Log("¹öưŬ¸¯");
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SceneManager.LoadScene(NextScene);
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}
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}
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