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- - {fileID: 2100000, guid: a0de70b33f83b964ea41791ffb3b11e6, type: 2}
+ - {fileID: 2100000, guid: 957d9f708b675144992bf87562924e15, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -27708,7 +27773,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 933746480}
- m_Enabled: 0
+ m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3}
m_Name:
@@ -27835,7 +27900,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 933746480}
- m_Enabled: 0
+ m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0a1302d0d134fa8a2a5b3bf4aec3c20, type: 3}
m_Name:
@@ -28345,6 +28410,10 @@ PrefabInstance:
propertyPath: m_StaticEditorFlags
value: 4294967295
objectReference: {fileID: 0}
+ - target: {fileID: -854453576789456866, guid: 2a7a5cff079135246888e681ee7e0a0a, type: 3}
+ propertyPath: m_Layer
+ value: 0
+ objectReference: {fileID: 0}
- target: {fileID: -854453576789456866, guid: 2a7a5cff079135246888e681ee7e0a0a, type: 3}
propertyPath: m_StaticEditorFlags
value: 4294967295
@@ -33027,7 +33096,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
+ m_IsActive: 1
--- !u!224 &1102828142
RectTransform:
m_ObjectHideFlags: 0
@@ -33035,8 +33104,8 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1102828141}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalRotation: {x: -0.0028867563, y: 0.1609593, z: 0.0004707907, w: 0.9869567}
+ m_LocalPosition: {x: 0, y: 0, z: -1.0124617}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@@ -33048,7 +33117,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 1.7399362, y: 0.46820724}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1102828143
@@ -39466,7 +39535,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1313589737}
- m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
+ m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: -0.94}
m_LocalScale: {x: 0.5, y: 0.346, z: 1}
m_ConstrainProportionsScale: 0
@@ -39476,7 +39545,7 @@ RectTransform:
- {fileID: 1551209703}
- {fileID: 345423594}
m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: -0.2, y: 1.221}
@@ -43273,7 +43342,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418716636}
- m_Enabled: 0
+ m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -43289,7 +43358,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 2b55980298efc4b4cb581e9d63812158, type: 2}
+ - {fileID: 2100000, guid: 83ed597d1dc561c47886601f3f14f6cb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -44830,7 +44899,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: a0de70b33f83b964ea41791ffb3b11e6, type: 2}
+ - {fileID: 2100000, guid: 957d9f708b675144992bf87562924e15, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -46953,7 +47022,7 @@ GameObject:
m_Component:
- component: {fileID: 1500826934}
- component: {fileID: 1500826935}
- m_Layer: 0
+ m_Layer: 6
m_Name: PhysicalCollider
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -46994,8 +47063,8 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
- m_Size: {x: 1, y: 1, z: 0.6693567}
- m_Center: {x: -2.295857e-17, y: 2.8425064e-14, z: 0.0056306776}
+ m_Size: {x: 1, y: 1, z: 0.6407888}
+ m_Center: {x: -5.929289e-17, y: 1.4580635e-13, z: 0.019914648}
--- !u!1001 &1501130233
PrefabInstance:
m_ObjectHideFlags: 0
@@ -55031,7 +55100,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1710393086}
- m_Enabled: 0
+ m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -55047,7 +55116,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: fbf3b432cdbc408479f65ebbaa44bd59, type: 2}
+ - {fileID: 2100000, guid: 2376a58c80b2f214bba8d42aa9bf4769, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -61174,6 +61243,10 @@ PrefabInstance:
propertyPath: dragArrow
value:
objectReference: {fileID: 9153036347640126610, guid: 473e683afc015324ca5689bd27431027, type: 3}
+ - target: {fileID: 4059851328209584392, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
+ propertyPath: m_Enabled
+ value: 0
+ objectReference: {fileID: 0}
- target: {fileID: 4059851328209584392, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: ghostRobot
value:
@@ -61394,6 +61467,10 @@ PrefabInstance:
propertyPath: dragArrow
value:
objectReference: {fileID: 9153036347640126610, guid: 473e683afc015324ca5689bd27431027, type: 3}
+ - target: {fileID: 8047923434058926918, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
+ propertyPath: m_Enabled
+ value: 0
+ objectReference: {fileID: 0}
- target: {fileID: 8047923434058926918, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: ghostRobot
value:
@@ -61420,7 +61497,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalPosition.x
- value: -2.905
+ value: 0.101
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalPosition.y
@@ -61428,11 +61505,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalPosition.z
- value: 0.001
+ value: 3.567
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalRotation.w
- value: 0.7071068
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalRotation.x
@@ -61440,7 +61517,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalRotation.y
- value: 0.7071068
+ value: 1
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalRotation.z
@@ -61452,7 +61529,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
- value: 90
+ value: 180
objectReference: {fileID: 0}
- target: {fileID: 8806329115733545878, guid: 77e7c27b2c5525e4aa8cc9f99d654486, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
@@ -63363,7 +63440,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2014702405}
- m_Enabled: 0
+ m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -63379,7 +63456,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: b8ea87b70f6281440b59e36b89a18c0a, type: 2}
+ - {fileID: 2100000, guid: 8f5c2339640f3084292ebfb70e6188f3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -64677,7 +64754,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
propertyPath: m_LocalPosition.x
- value: -0.13999999
+ value: -1.16
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
propertyPath: m_LocalPosition.y
@@ -64685,7 +64762,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
propertyPath: m_LocalPosition.z
- value: -1.57
+ value: 0.09
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
propertyPath: m_LocalRotation.w
@@ -64715,6 +64792,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: -7009699649911652522, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
+ propertyPath: m_Layer
+ value: 7
+ objectReference: {fileID: 0}
- target: {fileID: -5621490113848474196, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
value:
@@ -64723,10 +64804,18 @@ PrefabInstance:
propertyPath: m_Name
value: Pallet_02
objectReference: {fileID: 0}
+ - target: {fileID: 919132149155446097, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
+ propertyPath: m_Layer
+ value: 7
+ objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
propertyPath: m_TagString
value: DropZone
objectReference: {fileID: 0}
+ - target: {fileID: 1302411755452169222, guid: 6c52fe1416d967a409332c0065a41575, type: 3}
+ propertyPath: m_Layer
+ value: 7
+ objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
@@ -64991,17 +65080,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2084353331}
- m_LocalRotation: {x: -0, y: -0.72839886, z: -0, w: 0.68515337}
- m_LocalPosition: {x: 0, y: 0, z: 0.55}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -1.92}
m_LocalScale: {x: 0.673158, y: 0.904753, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1456747452}
m_Father: {fileID: 0}
- m_LocalEulerAnglesHint: {x: 0, y: -93.505, z: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 1.67, y: 1.548}
+ m_AnchoredPosition: {x: 0.83, y: 1.99}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &2085318412
@@ -65754,7 +65843,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2121191317}
- m_Enabled: 0
+ m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -65770,7 +65859,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 499a2809366dc684981670dd01af385d, type: 2}
+ - {fileID: 2100000, guid: 302a417e8eeb565458e0b9ee9724db61, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -66642,11 +66731,12 @@ Transform:
m_GameObject: {fileID: 919132147847167077}
serializedVersion: 2
m_LocalRotation: {x: -0.49984875, y: 0.5001513, z: 0.50009066, w: 0.49990925}
- m_LocalPosition: {x: -0.21000004, y: 0.4829999, z: 1.7019999}
+ m_LocalPosition: {x: 1.197, y: 0.483, z: 0.112}
m_LocalScale: {x: 47.084652, y: 47.084652, z: 47.084652}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1500826934}
+ - {fileID: 267392556}
m_Father: {fileID: 324567848}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &569414232852021066
diff --git a/Assets/Scripts/Model/ProgramModel.cs b/Assets/Scripts/Model/ProgramModel.cs
index 4d12a4e..ce53bb8 100644
--- a/Assets/Scripts/Model/ProgramModel.cs
+++ b/Assets/Scripts/Model/ProgramModel.cs
@@ -41,6 +41,8 @@ public class ProgramModel : IProgramModel
private Vector3 startMovementPosition;
private int currentToolNum = 0;
+ private readonly SemaphoreSlim clientLock = new SemaphoreSlim(1, 1);
+
public ProgramModel(string hostip, int tcpPort, int udpPort, RobotController robotController)
{
tcpBaseUrl = $"http://{hostip}:{tcpPort}";
@@ -148,8 +150,17 @@ public class ProgramModel : IProgramModel
HttpResponseMessage result = await httpClient.PostAsync(requestUri, jsonPayload);
if (result.IsSuccessStatusCode)
{
- await LoadProgram(userInputId);
- return true;
+ await LoadProgram(newProgramId);
+ object payload = CmdLinePayload("end", 0);
+ jsonString = JsonConvert.SerializeObject(payload);
+ jsonPayload = new StringContent(jsonString, Encoding.UTF8, "application/json");
+
+ HttpResponseMessage jsonResponse = await httpClient.PostAsync(
+ $"{tcpBaseUrl}/project/jobs/{CurrentProgram.ProgramId}/ins_cmd_line", jsonPayload);
+ if (jsonResponse.IsSuccessStatusCode)
+ return true;
+ else
+ return false;
}
else
return false;
@@ -218,6 +229,7 @@ public class ProgramModel : IProgramModel
{
while (!token.IsCancellationRequested)
{
+ //await clientLock.WaitAsync(token);
try
{
string requestUri = $"{tcpBaseUrl}/project/robot/po_cur";
@@ -232,13 +244,17 @@ public class ProgramModel : IProgramModel
robotData = tempRobotData;
hasNewData = true;
}
- await Task.Delay(50);
+ await Task.Delay(50, token);
}
catch (Exception e)
{
Debug.Log(e);
await Task.Delay(1000); // ¿¡·¯ ½Ã ´õ ±ä ´ë±â
}
+ finally
+ {
+ //clientLock.Release();
+ }
}
}
@@ -305,6 +321,37 @@ public class ProgramModel : IProgramModel
///
/// ·Îº¿ À§Ä¡ ±â·Ï ½Ã½ºÅÛ
///
+
+ // ÇÁ·Î±×·¥¿¡ ¸í·É¹® Ãß°¡
+ public object CmdLinePayload(string cmd_line, int sno_ref)
+ {
+ object payload;
+ if (cmd_line == "end")
+ {
+ payload = new
+ {
+ cmd_line = cmd_line,
+ sno_ref = sno_ref
+ };
+ }
+ else
+ {
+ payload = new
+ {
+ adjust_branch = true,
+ cmd_line = cmd_line,
+ fno_ref = -1,
+ mechinfo = -1,
+ move_cursor = 1,
+ ofs = 0,
+ save_file = true,
+ set_cur_pose = 1,
+ sno_ref = sno_ref
+ };
+ }
+ return payload;
+ }
+
public async Task SavePointToProgramAsync(RobotData pointData, int index = -1)
{
if (CurrentProgram == null)
@@ -325,18 +372,7 @@ public class ProgramModel : IProgramModel
// sno_ref = ¸¶Áö¸· ½ºÅÜÀÇ ¹øÈ£, ¾øÀ¸¸é 0
int sno_ref = (CurrentProgram.Steps.Count > 0) ? CurrentProgram.Steps.Last().StepNumber : 0;
- payload = new
- {
- adjust_branch = true,
- cmd_line = $"move P,spd=50%,accu=3,tool={currentToolNum}",
- fno_ref = -1,
- mechinfo = -1,
- move_cursor = 1,
- ofs = 0,
- save_file = true,
- set_cur_pose = -1,
- sno_ref = sno_ref
- };
+ payload = CmdLinePayload($"move P,spd=50%,accu=3,tool={currentToolNum}", sno_ref);
requestUri = $"{tcpBaseUrl}/project/jobs/{CurrentProgram.ProgramId}/ins_cmd_line";
}
@@ -429,6 +465,7 @@ public class ProgramModel : IProgramModel
// Ÿ°Ù Æ÷Áö¼ÇÀ¸·Î À̵¿
public async Task MoveToPoseTcpAsync(Vector3 position)
{
+ await clientLock.WaitAsync();
try
{
startMovementPosition.x = Convert.ToSingle(Math.Round(-1 * position.x * 1000, 2));
@@ -454,6 +491,10 @@ public class ProgramModel : IProgramModel
Debug.Log(e);
return false;
}
+ finally
+ {
+ clientLock.Release();
+ }
}
// TCP POST À̵¿ ¸í·É üũ
diff --git a/Assets/Scripts/Presenter/ProgramPresenter.cs b/Assets/Scripts/Presenter/ProgramPresenter.cs
index 337abba..e937b23 100644
--- a/Assets/Scripts/Presenter/ProgramPresenter.cs
+++ b/Assets/Scripts/Presenter/ProgramPresenter.cs
@@ -300,22 +300,28 @@ public class ProgramPresenter
Vector3 startPos = interactionView.GetCurrentRayPosition();
interactionView.ShowDragArrow(startPos);
interactionView.ShowGhostRobot();
+ pointManagerView.kinematicsNode.enabled = true;
// ¹ÝÅõ¸í ·Îº¿ÀÇ À§Ä¡¸¦ ¸¶¿ì½º À§Ä¡¿Í °°µµ·Ï ¼³Á¤
- pointManagerView.kinematicsNode.targetTransform.localPosition = startPos;
+ pointManagerView.kinematicsNode.targetTransform.position = startPos;
+ originalDragPose = model.CurrentProgram.GetStepPose(index);
}
}
private void HandlePointDragUpdate(int index, Vector3 newWorldPos, Quaternion newWorldRot)
{
if (!IsDragging) return;
- this.latestTargetPose = ConvertPoseToRobotData(newWorldPos, newWorldRot);
+ pointManagerView.kinematicsNode.targetTransform.position = newWorldPos;
+ pointManagerView.kinematicsNode.targetTransform.rotation = newWorldRot;
+ Vector3 ghostRobotPos = pointManagerView.kinematicsNode.nodes[5].jointTransform.position;
+ Quaternion ghostRobotRot = pointManagerView.kinematicsNode.nodes[5].jointTransform.rotation;
+
+ this.latestTargetPose = ConvertPoseToRobotData(ghostRobotPos, ghostRobotRot);
interactionView.ShowDragArrow(newWorldPos); // ¸¶¿ì½º À̹ÌÁö º¯°æ
// °í½ºÆ® ·Îº¿, Æ÷ÀÎÆ®, °æ·Î ½Ç½Ã°£ À̵¿
- pointManagerView.kinematicsNode.targetTransform.localPosition = newWorldPos;
- pointManagerView.UpdatePointPosition(index, this.latestTargetPose);
+ pointManagerView.UpdatePointPosition(index, ghostRobotPos);
RedrawTemporaryPath(index, latestTargetPose);
}
@@ -325,6 +331,7 @@ public class ProgramPresenter
interactionView.HideDragArrow();
interactionView.HideGhostRobot();
+ pointManagerView.kinematicsNode.enabled = false;
pendingPointData = this.latestTargetPose;
@@ -333,7 +340,7 @@ public class ProgramPresenter
currentPopupState = PopupState.ConfirmModifyPoint; // »óÅ ¼³Á¤
- popupView.ShowModifyPopup(popPos);
+ _ = WaitForRobotToStopAndShowPopup(currentPopupState);
}
// --- ÆË¾÷ ÀÀ´ä ÅëÇÕ Çڵ鷯 ---
@@ -362,7 +369,8 @@ public class ProgramPresenter
}
else if (response == PopupResponse.Cancel)
{
- pointManagerView.UpdatePointPosition(activePointIndex, originalDragPose); // ¿øÀ§Ä¡
+ Vector3 originalPos = ConvertRobotDataToVector3(originalDragPose);
+ pointManagerView.UpdatePointPosition(activePointIndex, originalPos); // ¿øÀ§Ä¡
RedrawTemporaryPath(activePointIndex, originalDragPose); // °æ·Î ¿øÀ§Ä¡
}
break;
@@ -400,6 +408,7 @@ public class ProgramPresenter
private async Task WaitForRobotToStopAndShowPopup(PopupState nextState)
{
+ await Task.Delay(200);
while (await model.GetMovingState() == "1")
{
Debug.Log("·Îº¿ÀÌ ¸ØÃ߱⸦ ±â´Ù¸®´Â Áß...");
@@ -416,6 +425,11 @@ public class ProgramPresenter
popupWorldPos = ConvertRobotDataToVector3(pendingPointData);
popupView.ShowConfirmPopupFromPoint(popupWorldPos); // (»õ Æ÷ÀÎÆ® À§Ä¡)
}
+ else if(nextState == PopupState.ConfirmModifyPoint)
+ {
+ popupWorldPos = ConvertRobotDataToVector3(pendingPointData);
+ popupView.ShowModifyPopup(popupWorldPos);
+ }
}
private async Task WaitForRobotToStop()
diff --git a/Assets/Scripts/View/InteractionView.cs b/Assets/Scripts/View/InteractionView.cs
index e221017..ebc70fa 100644
--- a/Assets/Scripts/View/InteractionView.cs
+++ b/Assets/Scripts/View/InteractionView.cs
@@ -45,27 +45,27 @@ public class InteractionView : MonoBehaviour, IInteractionView
public bool isGrabbingRobot = false;
- void Start()
- {
- nearFarInteractor = GetComponent();
+ //void Start()
+ //{
+ // nearFarInteractor = GetComponentInChildren();
- if (nearFarInteractor == null)
- {
- Debug.LogError("InteractionView: 'nearFarInteractor'°¡ ÇÒ´çµÇÁö ¾Ê¾Ò½À´Ï´Ù", this);
- return;
- }
+ // if (nearFarInteractor == null)
+ // {
+ // Debug.LogError("InteractionView: 'nearFarInteractor'°¡ ÇÒ´çµÇÁö ¾Ê¾Ò½À´Ï´Ù", this);
+ // return;
+ // }
- baseInteractor = nearFarInteractor as XRBaseInteractor;
- rayProvider = nearFarInteractor as IXRRayProvider;
+ // baseInteractor = nearFarInteractor as XRBaseInteractor;
+ // rayProvider = nearFarInteractor as IXRRayProvider;
- if (baseInteractor == null)
- {
- Debug.LogError("NearFarInteractor¸¦ XRBaseInteractor·Î º¯È¯ÇÒ ¼ö ¾ø½À´Ï´Ù.", this);
- return;
- }
+ // if (baseInteractor == null)
+ // {
+ // Debug.LogError("NearFarInteractor¸¦ XRBaseInteractor·Î º¯È¯ÇÒ ¼ö ¾ø½À´Ï´Ù.", this);
+ // return;
+ // }
- InitializeInteraction();
- }
+ // InitializeInteraction();
+ //}
void Update()
{
@@ -77,7 +77,7 @@ public class InteractionView : MonoBehaviour, IInteractionView
baseInteractor = nearFarInteractor as XRBaseInteractor;
rayProvider = nearFarInteractor as IXRRayProvider;
}
- if (nearFarInteractor != null && nearFarInteractor.gameObject.activeInHierarchy)
+ if (nearFarInteractor != null)
{
InitializeInteraction();
}
@@ -106,7 +106,6 @@ public class InteractionView : MonoBehaviour, IInteractionView
StartDragMode();
}
}
-
}
}
diff --git a/Assets/Scripts/View/PointManagerView.cs b/Assets/Scripts/View/PointManagerView.cs
index 49bd7ed..7499fd0 100644
--- a/Assets/Scripts/View/PointManagerView.cs
+++ b/Assets/Scripts/View/PointManagerView.cs
@@ -47,10 +47,10 @@ public class PointManagerView : MonoBehaviour, IPointManagerView
}
}
- public void UpdatePointPosition(int index, RobotData pose)
+ public void UpdatePointPosition(int index, Vector3 pose)
{
if (index < 0 || index >= activePoints.Count) return;
- activePoints[index].transform.position = ConvertRobotDataToVector3(pose);
+ activePoints[index].transform.position = pose;
}
public void DeletePoint(int index)
diff --git a/Assets/Scripts/View/PopupView.cs b/Assets/Scripts/View/PopupView.cs
index 23a2afd..34a1ad0 100644
--- a/Assets/Scripts/View/PopupView.cs
+++ b/Assets/Scripts/View/PopupView.cs
@@ -54,6 +54,7 @@ public class PopupView : MonoBehaviour, IPopupView
{
confirmPopupPanel.transform.position = popPose.position;
confirmPopupPanel.transform.LookAt(Camera.main.transform);
+ confirmPopupPanel.transform.Rotate(0, 180, 0);
confirmPopupPanel.SetActive(true);
}
@@ -61,13 +62,15 @@ public class PopupView : MonoBehaviour, IPopupView
{
confirmPopupPanel.transform.position = popPose;
confirmPopupPanel.transform.LookAt(Camera.main.transform);
+ confirmPopupPanel.transform.Rotate(0, 180, 0);
confirmPopupPanel.SetActive(true);
}
- public void ShowModifyPopup(Transform popPose)
+ public void ShowModifyPopup(Vector3 popPose)
{
- modifyPopupPanel.transform.position = popPose.position;
+ modifyPopupPanel.transform.position = popPose;
modifyPopupPanel.transform.LookAt(Camera.main.transform);
+ modifyPopupPanel.transform.Rotate(0, 180, 0);
modifyPopupPanel.SetActive(true);
}
@@ -75,6 +78,7 @@ public class PopupView : MonoBehaviour, IPopupView
{
deletePopupPanel.transform.position = popPose;
deletePopupPanel.transform.LookAt(Camera.main.transform);
+ deletePopupPanel.transform.Rotate(0, 180, 0);
deletePopupPanel.SetActive(true);
}
@@ -82,6 +86,7 @@ public class PopupView : MonoBehaviour, IPopupView
{
optionPopupPanel.transform.position = popPose;
optionPopupPanel.transform.LookAt(Camera.main.transform);
+ optionPopupPanel.transform.Rotate(0, 180, 0);
optionPopupPanel.SetActive(true);
}
diff --git a/Assets/VRTemplateAssets/Prefabs/Setup/Complete XR Origin Set Up Hands Variant.prefab b/Assets/VRTemplateAssets/Prefabs/Setup/Complete XR Origin Set Up Hands Variant.prefab
index c200677..7e758ac 100644
--- a/Assets/VRTemplateAssets/Prefabs/Setup/Complete XR Origin Set Up Hands Variant.prefab
+++ b/Assets/VRTemplateAssets/Prefabs/Setup/Complete XR Origin Set Up Hands Variant.prefab
@@ -682,7 +682,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c1b136fe9693203418aa8d9bacb7cfcf, type: 3}
m_Name:
m_EditorClassIdentifier:
- interactor: {fileID: 0}
+ nearFarInteractor: {fileID: 0}
+ ghostRobot: {fileID: 0}
+ dragArrow: {fileID: 0}
+ clickTimeThreshold: 0.5
+ dragMovementThreshold: 0.05
isGrabbingRobot: 0
--- !u!1 &7917674758240283208 stripped
GameObject:
@@ -701,7 +705,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c1b136fe9693203418aa8d9bacb7cfcf, type: 3}
m_Name:
m_EditorClassIdentifier:
- interactor: {fileID: 0}
+ nearFarInteractor: {fileID: 0}
+ ghostRobot: {fileID: 0}
+ dragArrow: {fileID: 0}
+ clickTimeThreshold: 0.5
+ dragMovementThreshold: 0.05
isGrabbingRobot: 0
--- !u!4 &7917674758240283209 stripped
Transform:
@@ -735,7 +743,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c1b136fe9693203418aa8d9bacb7cfcf, type: 3}
m_Name:
m_EditorClassIdentifier:
- interactor: {fileID: 0}
+ nearFarInteractor: {fileID: 0}
+ ghostRobot: {fileID: 0}
+ dragArrow: {fileID: 0}
+ clickTimeThreshold: 0.5
+ dragMovementThreshold: 0.05
isGrabbingRobot: 0
--- !u!114 &8053059486601427065 stripped
MonoBehaviour:
@@ -770,5 +782,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c1b136fe9693203418aa8d9bacb7cfcf, type: 3}
m_Name:
m_EditorClassIdentifier:
- interactor: {fileID: 0}
+ nearFarInteractor: {fileID: 0}
+ ghostRobot: {fileID: 0}
+ dragArrow: {fileID: 0}
+ clickTimeThreshold: 0.5
+ dragMovementThreshold: 0.05
isGrabbingRobot: 0
diff --git a/ProjectSettings/DynamicsManager.asset b/ProjectSettings/DynamicsManager.asset
index 4d9873e..19324aa 100644
--- a/ProjectSettings/DynamicsManager.asset
+++ b/ProjectSettings/DynamicsManager.asset
@@ -3,7 +3,7 @@
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
- serializedVersion: 17
+ serializedVersion: 18
m_Gravity: {x: 0, y: -9.81, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
@@ -17,7 +17,7 @@ PhysicsManager:
m_EnableAdaptiveForce: 0
m_ClothInterCollisionDistance: 0
m_ClothInterCollisionStiffness: 0
- m_LayerCollisionMatrix: ffffffffffffffffdffffffffffffffffffffffffbffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
+ m_LayerCollisionMatrix: bfffffffffffffffdffffffffffffffffffffffffbfffffffeffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_SimulationMode: 0
m_AutoSyncTransforms: 1
m_ReuseCollisionCallbacks: 1
@@ -28,7 +28,6 @@ PhysicsManager:
m_BroadphaseType: 0
m_FrictionType: 0
m_EnableEnhancedDeterminism: 0
- m_EnableUnifiedHeightmaps: 1
m_ImprovedPatchFriction: 0
m_SolverType: 0
m_DefaultMaxAngularSpeed: 20
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 901b0a0..9b760c9 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -16,8 +16,8 @@ TagManager:
- Teleport
- Water
- UI
- -
- -
+ - BoxPhysics
+ - Floor
-
-
-