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using System;
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using System.Collections;
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using System.Threading;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.XR.Interaction.Toolkit;
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using UnityEngine.XR.Interaction.Toolkit.Interactables;
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using UnityEngine.XR.Interaction.Toolkit.Interactors;
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public interface IInteractionView
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{
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}
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public enum HandSide { Left, Right }
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public class InteractionView : MonoBehaviour, IInteractionView
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{
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public event Action<Vector3, Quaternion> OnRobotGrabbed;
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public event Action<RobotData> OnRobotReleased;
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public event Action<int, Vector3> OnPointClicked;
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public event Action<int> OnPointDragStart;
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public event Action<int, Vector3, Quaternion> OnPointDragUpdate;
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public event Action<int> OnPointDragEnd;
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[SerializeField]private NearFarInteractor nearFarInteractor;
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public HandSide handSide;
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private XRBaseInteractor baseInteractor;
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private IXRRayProvider rayProvider;
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[SerializeField]
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[Tooltip("<22>巡<EFBFBD><E5B7A1> <20><> <20><>ġ<EFBFBD><C4A1> ǥ<><C7A5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>κ<EFBFBD> <20><><EFBFBD><EFBFBD>")]
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private GameObject ghostRobot;
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[SerializeField]
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[Tooltip("<22>巡<EFBFBD><EFBFBD> <20><><EFBFBD>콺 <20>̹<EFBFBD><CCB9><EFBFBD>")]
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private GameObject dragArrow;
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[SerializeField] private float clickTimeThreshold = 0.5f;
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[SerializeField] private float dragMovementThreshold = 0.05f;
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private Coroutine clickOrDragCoroutine = null;
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private Vector3 startGrabPosition;
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private bool isInitialized = false;
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private bool isGrabbingPoint = false;
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private int currentGrabbedPointIndex = -1;
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Vector3 currentTargetPosition = Vector3.zero;
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Quaternion currentTargetRotation = Quaternion.identity;
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public bool isGrabbingRobot = false;
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//void Start()
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//{
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// nearFarInteractor = GetComponentInChildren<NearFarInteractor>();
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// if (nearFarInteractor == null)
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// {
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// Debug.LogError("InteractionView: 'nearFarInteractor'<27><> <20>Ҵ<EFBFBD><D2B4><EFBFBD><EFBFBD><EFBFBD> <20>ʾҽ<CABE><D2BD>ϴ<EFBFBD>", this);
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// return;
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// }
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// baseInteractor = nearFarInteractor as XRBaseInteractor;
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// rayProvider = nearFarInteractor as IXRRayProvider;
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// if (baseInteractor == null)
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// {
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// Debug.LogError("NearFarInteractor<6F><72> XRBaseInteractor<6F><72> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>.", this);
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// return;
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// }
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// InitializeInteraction();
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//}
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void Update()
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{
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if (!isInitialized || rayProvider == null)
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{
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if (nearFarInteractor == null)
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{
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nearFarInteractor = GetComponentInChildren<NearFarInteractor>(true);
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baseInteractor = nearFarInteractor as XRBaseInteractor;
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rayProvider = nearFarInteractor as IXRRayProvider;
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}
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if (nearFarInteractor != null)
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{
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InitializeInteraction();
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}
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}
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else
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{
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currentTargetPosition = rayProvider.rayEndPoint;
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currentTargetRotation = baseInteractor.attachTransform.rotation;
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if (isGrabbingRobot)
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{
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OnRobotGrabbed?.Invoke(currentTargetPosition, currentTargetRotation);
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return;
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}
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if (isGrabbingPoint)
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{
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OnPointDragUpdate?.Invoke(currentGrabbedPointIndex, currentTargetPosition, currentTargetRotation);
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}
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else if (clickOrDragCoroutine != null)
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{
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float distance = Vector3.Distance(startGrabPosition, currentTargetPosition);
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if (distance > dragMovementThreshold)
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{
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StartDragMode();
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}
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}
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}
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}
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private void InitializeInteraction()
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{
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// XRI <20>̺<EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
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baseInteractor.selectEntered.AddListener(HandleGrabStart);
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baseInteractor.selectExited.AddListener(HandleGrabEnd);
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isInitialized = true;
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AppManager.Instance.RegisterView(this);
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}
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private void OnDestroy()
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{
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if (baseInteractor != null)
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{
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baseInteractor.selectEntered.RemoveListener(HandleGrabStart);
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baseInteractor.selectExited.RemoveListener(HandleGrabEnd);
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}
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}
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// --- XRI <20>̺<EFBFBD>Ʈ <20>ڵ鷯 ---
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private void HandleGrabStart(SelectEnterEventArgs args)
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{
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GameObject grabbedGO = args.interactableObject.transform.gameObject;
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RobotPoint point = grabbedGO.GetComponent<RobotPoint>();
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if (point != null)
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{
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isGrabbingPoint = true;
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isGrabbingRobot = false;
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currentGrabbedPointIndex = point.pointIndex;
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// Ÿ<≯<EFBFBD> <20><><EFBFBD><EFBFBD>
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startGrabPosition = rayProvider.rayEndPoint;
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if (clickOrDragCoroutine != null)
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StopCoroutine(clickOrDragCoroutine);
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clickOrDragCoroutine = StartCoroutine(ClickOrDragTimer());
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//OnPointDragStart?.Invoke(currentGrabbedPointIndex);
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}
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else if (grabbedGO.CompareTag("RobotArm"))
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{
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isGrabbingPoint = false;
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isGrabbingRobot = true;
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currentGrabbedPointIndex = -1;
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OnPointDragStart?.Invoke(currentGrabbedPointIndex);
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}
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}
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private void HandleGrabEnd(SelectExitEventArgs args)
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{
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if (isGrabbingRobot)
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{
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OnRobotReleased?.Invoke(new RobotData());
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}
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else
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{
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if (clickOrDragCoroutine != null)
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{
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StopCoroutine(clickOrDragCoroutine);
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clickOrDragCoroutine = null;
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OnPointClicked?.Invoke(currentGrabbedPointIndex, currentTargetPosition);
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}
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else if (isGrabbingPoint)
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{
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OnPointDragEnd?.Invoke(currentGrabbedPointIndex);
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}
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}
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// <20><><EFBFBD><EFBFBD> <20>ʱ<EFBFBD>ȭ
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clickOrDragCoroutine = null;
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isGrabbingPoint = false;
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isGrabbingRobot = false;
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currentGrabbedPointIndex = -1;
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}
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// Ŭ<><C5AC>/<2F>巡<EFBFBD><E5B7A1> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD> Ÿ<≯<EFBFBD> <20>ڷ<EFBFBD>ƾ
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private IEnumerator ClickOrDragTimer()
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{
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yield return new WaitForSeconds(clickTimeThreshold);
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if (clickOrDragCoroutine != null)
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{
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Debug.Log("<22>ð<EFBFBD> <20>ʰ<EFBFBD><CAB0><EFBFBD> <20>巡<EFBFBD><E5B7A1> <20><><EFBFBD><EFBFBD> (OnPointDragStart)");
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StartDragMode();
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}
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}
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// Ÿ<≯<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD> <20>巡<EFBFBD><E5B7A1> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ
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private void StartDragMode()
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{
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if (clickOrDragCoroutine != null)
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{
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StopCoroutine(clickOrDragCoroutine);
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clickOrDragCoroutine = null;
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}
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isGrabbingPoint = true;
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OnPointDragStart?.Invoke(currentGrabbedPointIndex);
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}
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// <20>κ<EFBFBD> <20><>ǥ<EFBFBD><C7A5>(mm)<29><> Unity <20><><EFBFBD><EFBFBD> <20><>ǥ<EFBFBD><C7A5>(m)<29><> <20><>ȯ
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private Vector3 ConvertRobotDataToVector3(RobotData pose)
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{
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float x = Convert.ToSingle(pose.x / -1000.0);
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float y = Convert.ToSingle(pose.z / 1000.0);
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float z = Convert.ToSingle(pose.y / -1000.0);
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return new Vector3(x, y, z);
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}
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// <20>κ<EFBFBD> <20><><EFBFBD>Ϸ<EFBFBD> <20><>(rx,ry,rz)<29><> Unity <20><><EFBFBD>ʹϾ<CDB4><CFBE><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ
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private Quaternion ConvertRobotDataToQuaternion(RobotData pose)
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{
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return Quaternion.Euler(pose.rx, pose.ry, pose.rz);
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}
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// <20><><EFBFBD><EFBFBD>Ʈ <20>κ<EFBFBD><CEBA><EFBFBD> <20><>ġ/ȸ<><C8B8> <20><><EFBFBD><EFBFBD>
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public void ShowGhostRobot()
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{
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if (ghostRobot == null)
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{
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Debug.LogWarning("Ghost Robot<6F><74> Inspector<6F><72> <20>Ҵ<EFBFBD><D2B4><EFBFBD><EFBFBD><EFBFBD> <20>ʾҽ<CABE><D2BD>ϴ<EFBFBD>.");
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return;
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}
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ghostRobot.SetActive(true);
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2025-11-06 15:28:16 +09:00
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}
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2025-11-06 20:14:27 +09:00
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// <20><><EFBFBD><EFBFBD>Ʈ <20>κ<EFBFBD> <20><>Ȱ<EFBFBD><C8B0>ȭ
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public void HideGhostRobot()
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{
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if (ghostRobot != null)
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{
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ghostRobot.SetActive(false);
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}
|
2025-11-06 15:28:16 +09:00
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}
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|
2025-11-06 20:14:27 +09:00
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// <20>巡<EFBFBD><E5B7A1> ȭ<><C8AD>ǥ Ȱ<><C8B0>ȭ <20><> <20><>ġ <20><><EFBFBD><EFBFBD>
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public void ShowDragArrow(Vector3 position)
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{
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if (dragArrow == null)
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|
{
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|
Debug.LogWarning("Drag Arrow<6F><77> Inspector<6F><72> <20>Ҵ<EFBFBD><D2B4><EFBFBD><EFBFBD><EFBFBD> <20>ʾҽ<CABE><D2BD>ϴ<EFBFBD>.");
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return;
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}
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dragArrow.SetActive(true);
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dragArrow.transform.position = position;
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}
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|
// <20>巡<EFBFBD><E5B7A1> ȭ<><C8AD>ǥ <20><>Ȱ<EFBFBD><C8B0>ȭ
|
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|
|
|
public void HideDragArrow()
|
|
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|
|
{
|
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|
|
if (dragArrow != null)
|
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|
|
|
{
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|
dragArrow.SetActive(false);
|
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|
}
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}
|
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|
// <20><><EFBFBD><EFBFBD> <20><> <20><>ġ <20><>ȯ
|
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|
|
public Vector3 GetCurrentRayPosition()
|
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|
|
|
|
{
|
|
|
|
|
|
if (rayProvider != null)
|
|
|
|
|
|
{
|
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|
|
return rayProvider.rayEndPoint;
|
|
|
|
|
|
}
|
|
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|
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|
|
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|
|
if (baseInteractor != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return baseInteractor.attachTransform.position;
|
|
|
|
|
|
}
|
|
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|
|
|
|
|
|
|
|
|
return transform.position;
|
2025-11-06 15:28:16 +09:00
|
|
|
|
}
|
2025-10-30 09:31:05 +09:00
|
|
|
|
}
|