31 lines
594 B
C#
31 lines
594 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class GameManager : MonoBehaviour
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{
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CargoManager cargoManager;
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DataManager dataManager;
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InputManager inputManager;
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UIManager uiManager;
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ULDManager ULDManager;
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public Material redMaterial;
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public Material greenMaterial;
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public Material lineMaterial;
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//public Text dragText;
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//List<Vector3> originTransformForSimulation = new List<Vector3>();
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private void Initialize()
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{
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}
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public void SaveOriginTransform()
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{
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}
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}
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