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Studio/Assets/Scripts/ExternalAssets/TriLib/TriLibCore/KnownIssues.txt
2025-05-21 12:10:38 +09:00

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- TriLib is not a Model exporter.
- The FBX Importer does not import multiple texture layers yet.
- The FBX Importer can't load models created before FBX SDK 2012.
- FBX physical cameras aren't fully supported yet.
- 3MF Beam Lattice format is not supported yet.
- 3MF PBR Specular materials are not supported yet.
- Blend-shape normals and tangents are not imported yet. They are instead, calculated.
- The AssetViewer normals debug view has issues when the model has no normal textures.
- TriLib can't import generic or humanoid animations. It only supports legacy animation clips.
Regression issues (working on a fix):
- glTF2 Draco importer has issues
- DAE importer has issues