Files
Studio/Assets/TMPFolder/UI_BaseDataButton.cs
2025-05-22 16:12:56 +09:00

35 lines
691 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
using XED.UI;
namespace XED
{
public class UI_BaseDataButton : MonoBehaviour
{
public Panel_Repository panel_Repository;
Button button;
TextMeshProUGUI buttonName;
private void Awake()
{
button = GetComponent<Button>();
buttonName = GetComponentInChildren<TextMeshProUGUI>();
button.onClick.AddListener(OnClickButton);
}
void OnClickButton()
{
panel_Repository.ShowInformation_BaseInfo();
}
public void SetButtonName(string name)
{
buttonName.text = name;
}
}
}