29 lines
672 B
C#
29 lines
672 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using XED.UI;
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namespace XED
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{
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public class AccessibilitySettings_ButtonDropdown : UI_ButtonDropdown
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{
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[SerializeField] private GameObject BG;
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private LayoutElement itemLE;
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private LayoutElement dropdownLE;
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void Start()
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{
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itemLE = GetComponent<LayoutElement>();
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dropdownLE = dropdownScrollview.GetComponent<LayoutElement>();
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}
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public override void Open()
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{
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base.Open();
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dropdownLE.ignoreLayout = false;
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itemLE.ignoreLayout = true;
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//BG.SetActive(false);
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}
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}
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}
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