5 lines
263 B
Plaintext
5 lines
263 B
Plaintext
2.3.2
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Changelog:
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-Fixed glTF2 WebGL out-of-memory error.
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-Added coroutine meshes loading.
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-Added MaxCoroutineDelayInMS asset loader option. Use this field to set a maximum of milliseconds a Coroutine can take without waiting for a main thread frame to execute. |