Files
Studio/Assets/Scripts/XED/Machine/Cobot_Class.cs
2025-03-17 10:54:27 +09:00

41 lines
848 B
C#

using System.Collections.Generic;
using System;
using UnityEngine;
namespace XED.Machine
{
[Serializable]
public class COBOT_Class
{
public string id;
public string time;
public string subject;
public Payload payload;
public class Payload
{
public List<PlcData> plcDatas;
public int error;
public int result;
public string producer;
public string plc;
}
public class PlcData
{
public string plcsc;
public List<Data> data;
public int error;
public int result;
public string producer;
public string plc;
}
public class Data
{
public string tag;
public string val;
}
}
}