Files
Studio/Assets/Scripts/XED/Machine/StackerCrane/Cell.cs
2025-02-19 17:24:26 +09:00

14 lines
209 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace XED
{
public class Cell : MonoBehaviour
{
public bool isLoad;
public GameObject load;
}
}