17 lines
332 B
C#
17 lines
332 B
C#
using System;
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using UnityEngine;
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namespace XED.Attributes
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{
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[AttributeUsage(AttributeTargets.Field)]
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public class PropertyVisibleAttribute : Attribute
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{
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public bool IsVisible { get; }
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public PropertyVisibleAttribute(bool isVisible = true)
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{
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IsVisible = isVisible;
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}
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}
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}
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