24 lines
616 B
C#
24 lines
616 B
C#
using static UnityEngine.GraphicsBuffer;
|
|
using UnityEditor;
|
|
using System;
|
|
using System.Reflection;
|
|
using System.Linq;
|
|
|
|
#if UNITY_EDITOR
|
|
namespace XRLib
|
|
{
|
|
public class EditorUtil
|
|
{
|
|
|
|
public static int DrawSubclassDropdown(string label, Type target, int selectedIndex)
|
|
{
|
|
var subclass = Assembly
|
|
.GetAssembly(target)
|
|
.GetTypes()
|
|
.Where(t => t.IsSubclassOf(target))
|
|
.Select(t2 => t2.Name).Append(target.Name).ToArray();
|
|
return EditorGUILayout.Popup(label, selectedIndex, subclass);
|
|
}
|
|
}
|
|
}
|
|
#endif |