Files
Studio/Assets/Test/AGVNode/AGVNodeClass.cs
2025-05-21 10:10:30 +09:00

26 lines
499 B
C#

using UnityEngine;
using System.Collections.Generic;
using System;
namespace Studio.Test
{
[Serializable]
public class AGVNodeClass
{
public string id="0";
public string x="0";
public string y="0";
public string z="0";
public List<string> linkedNodID=new List<string>();
}
[Serializable]
public class AGVNodeMap
{
public string maxid="0";
public List<AGVNodeClass> agvNodeData=new List<AGVNodeClass>();
}
}