Files
Studio/Assets/Scripts/Studio/UI/Panel/Panel_AssetInfo.cs

26 lines
739 B
C#

using UnityEngine;
using XRLib.UI;
using TMPro;
using Studio.Manage;
namespace Studio
{
public class Panel_AssetInfo : PanelBase
{
private TextMeshProUGUI AssetName;
private TextMeshProUGUI AssetSize;
private TextMeshProUGUI AssetPolygons;
private TextMeshProUGUI AssetMaterials;
private TextMeshProUGUI AssetTextureSize;
public void SetAssetInfo(AssetManager.AssetInfo assetInfo)
{
AssetName.SetText(assetInfo.assetName);
AssetSize.SetText(assetInfo.size);
AssetPolygons.SetText(assetInfo.polygons);
AssetMaterials.SetText(assetInfo.materials);
AssetTextureSize.SetText(assetInfo.textureSize);
}
}
}