26 lines
739 B
C#
26 lines
739 B
C#
using UnityEngine;
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using XRLib.UI;
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using TMPro;
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using Studio.Manage;
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namespace Studio
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{
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public class Panel_AssetInfo : PanelBase
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{
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private TextMeshProUGUI AssetName;
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private TextMeshProUGUI AssetSize;
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private TextMeshProUGUI AssetPolygons;
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private TextMeshProUGUI AssetMaterials;
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private TextMeshProUGUI AssetTextureSize;
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public void SetAssetInfo(AssetManager.AssetInfo assetInfo)
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{
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AssetName.SetText(assetInfo.assetName);
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AssetSize.SetText(assetInfo.size);
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AssetPolygons.SetText(assetInfo.polygons);
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AssetMaterials.SetText(assetInfo.materials);
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AssetTextureSize.SetText(assetInfo.textureSize);
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}
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}
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}
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