Files
Studio/Assets/TMPFolder/Popup/UIPopup.cs
2025-05-21 17:54:01 +09:00

221 lines
7.0 KiB
C#

using System;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Studio.UI.Popup
{
public class UIPopupEventArgs : EventArgs
{
public readonly object Data;
public UIPopupEventArgs(object data)
{
Data = data;
}
}
[RequireComponent(typeof(CanvasGroup))]
public class UIPopup : UnityEngine.MonoBehaviour
{
private string title = "";
private IUIPopupContent content;
private string okButtonText = "확인";
private string cancelButtonText = "취소";
private bool showCancelButton = true;
private Button okButton;
private Button cancelButton;
private TextMeshProUGUI titleText;
private CanvasGroup canvasGroup;
private bool animatting = false;
private float target = 0;
private float duration = 0.25f;
private float alpha = 1;
private bool useKeyboard = false;
public EventHandler<UIPopupEventArgs> OnOk { get; set; }
public EventHandler<EventArgs> OnCancel { get; set; }
public void Init(string title, string okButtonText = "확인", string cancelButtonText = "취소", bool showCancelButton = true)
{
this.title = title;//LocaleService.Instance.GetLocalizedString(title);
this.okButtonText = okButtonText;//LocaleService.Instance.GetLocalizedString(okButtonText);
this.cancelButtonText = cancelButtonText;//LocaleService.Instance.GetLocalizedString(cancelButtonText);
this.showCancelButton = showCancelButton;
canvasGroup = GetComponent<CanvasGroup>();
var okBtn = GetComponentInChildren<UIPopupButtonOk>();
var cancelBtn = GetComponentInChildren<UIPopupButtonCancel>();
var titleTxt = GetComponentInChildren<UIPopupTitle>();
content = GetComponentInChildren<IUIPopupContent>();
if (okBtn != null) okButton = okBtn.GetComponent<Button>();
if (okButton != null)
{
if(useKeyboard) okButton.navigation = new Navigation() { mode = Navigation.Mode.None };
okButton.GetComponentInChildren<TextMeshProUGUI>().text = this.okButtonText;
okButton.onClick.AddListener(() =>
{
if (content != null && content.IsOkable)
{
if (OnOk != null) OnOk.Invoke(this, new UIPopupEventArgs(content.GetResult()));
Close();
}
});
}
if (cancelBtn != null) cancelButton = cancelBtn.GetComponent<Button>();
if (cancelButton != null)
{
if (useKeyboard) cancelButton.navigation = new Navigation() { mode = Navigation.Mode.None };
if (this.showCancelButton)
{
cancelButton.gameObject.SetActive(true);
cancelButton.GetComponentInChildren<TextMeshProUGUI>().text = this.cancelButtonText;
cancelButton.onClick.AddListener(() =>
{
if (content != null && content.IsCancelable)
{
if (OnCancel != null) OnCancel.Invoke(this, EventArgs.Empty);
Close();
}
});
}
else
{
cancelButton.gameObject.SetActive(false);
}
}
if (titleTxt != null)
{
titleText = titleTxt.GetComponent<TextMeshProUGUI>();
titleText.text = this.title;
}
canvasGroup.alpha = 0;
canvasGroup.interactable = false;
canvasGroup.blocksRaycasts = false;
}
public void Open()
{
canvasGroup.interactable = true;
canvasGroup.blocksRaycasts = true;
target = 1;
alpha = canvasGroup.alpha;
animatting = true;
}
public void Close()
{
target = 0;
alpha = canvasGroup.alpha;
animatting = true;
}
void Update()
{
if (animatting)
{
if (duration < 0)
{
duration = 0.001f;
}
alpha = Mathf.MoveTowards(alpha, target, (1 / duration) * Time.deltaTime);
canvasGroup.alpha = alpha;
if (alpha == target)
{
if (target == 0)
{
Destroy(gameObject);
}
animatting = false;
}
}
else
{
if (alpha == 1 && target == 1 && useKeyboard)
{
if (Input.GetKeyDown(KeyCode.Escape))
{
if (showCancelButton)
{
cancelButton.OnPointerDown(new UnityEngine.EventSystems.PointerEventData(EventSystem.current));
}
}
else if (Input.GetKeyUp(KeyCode.Escape))
{
if (content != null && content.IsCancelable)
{
if (showCancelButton)
{
cancelButton.OnPointerUp(new UnityEngine.EventSystems.PointerEventData(EventSystem.current));
}
if (OnCancel != null) OnCancel.Invoke(this, EventArgs.Empty);
Close();
}
}
else if (Input.GetKeyDown(KeyCode.Space))
{
okButton.OnPointerDown(new UnityEngine.EventSystems.PointerEventData(EventSystem.current));
}
else if (Input.GetKeyUp(KeyCode.Space))
{
okButton.OnPointerUp(new UnityEngine.EventSystems.PointerEventData(EventSystem.current));
if (content != null && content.IsOkable)
{
if (OnOk != null) OnOk.Invoke(this, new UIPopupEventArgs(content.GetResult()));
Close();
}
}
}
}
}
private void OnDestroy()
{
if (okButton != null)
{
okButton.onClick.RemoveAllListeners();
}
if (cancelButton != null)
{
cancelButton.onClick.RemoveAllListeners();
}
if (OnOk != null)
{
OnOk = null;
}
if (OnCancel != null)
{
OnCancel = null;
}
}
}
}