Files
Studio/Assets/Test/AGVOrderClass.cs
2025-05-21 10:10:30 +09:00

27 lines
608 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Studio.Test
{
public enum TargetCase
{
None,
One,
Two,
List
}
public class AGVOrderClass
{
//public AGVTaskType agvTaskType=AGVTaskType.Waiting;
public TargetCase targetCase = TargetCase.None;
public Vector3 target = new Vector3();
public Vector3 target2 = new Vector3();
public Component targetcomp = new Component();
public GameObject targetObject;
public Quaternion targetQuaternion;
}
}