Files
Studio/Assets/TMPFolder/UI_DataRepositoryButtonList.cs
2025-05-23 12:33:04 +09:00

26 lines
521 B
C#

using Studio;
using Studio.Setting.Connect;
using System.Collections.Generic;
using UnityEngine;
namespace XED
{
public class UI_DataRepositoryButtonList : MonoBehaviour
{
RectTransform rect;
private void Awake()
{
rect = GetComponent<RectTransform>();
}
public void FoldButtons(bool isFold)
{
foreach (Transform button in rect.transform)
{
button.gameObject.SetActive(isFold);
}
}
}
}