Files
Studio/Assets/Scripts/XRLib/Util/Container.cs
2025-02-21 11:57:09 +09:00

21 lines
435 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace XRLib
{
[Serializable]
public partial class Container<T> where T : Component
{
public List<T> values = new List<T>();
public void Loading(IEnumerable<Component> loads)
{
foreach (var l in loads)
{
if (l is T t)
values.Add(t);
}
}
}
}