Files
Studio/Assets/Scripts/XED/TwinObject/TwinMetaData.cs
2025-02-19 17:24:26 +09:00

21 lines
385 B
C#

using System;
using UnityEngine;
namespace XED
{
[Serializable]
public class TwinMetaData
{
TwinObject owner;
public string address;
public GameObject modeling;
public Sprite portrait;
internal void Init(TwinObject owner)
{
this.owner = owner;
modeling = owner.gameObject;
}
}
}