21 lines
385 B
C#
21 lines
385 B
C#
using System;
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using UnityEngine;
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namespace XED
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{
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[Serializable]
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public class TwinMetaData
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{
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TwinObject owner;
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public string address;
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public GameObject modeling;
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public Sprite portrait;
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internal void Init(TwinObject owner)
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{
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this.owner = owner;
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modeling = owner.gameObject;
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}
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}
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} |