using TMPro; using UnityEngine; namespace Studio { public class UIAPIStatusBoard : MonoBehaviour { private TextMeshProUGUI TextTitle; private TextMeshProUGUI TextReqeustTotalPacketSize; private TextMeshProUGUI TextReqeustAveragePacketSize; private TextMeshProUGUI TextResponseTotalPacketSize; private TextMeshProUGUI TextResponseAveragePacketSize; private TextMeshProUGUI TextMaxResponseTime; private TextMeshProUGUI TextAverageResponseTime; private TextMeshProUGUI TextMaxResponesSizeApi; private TextMeshProUGUI TextMaxReqeustSizeApi; private TextMeshProUGUI TextMaxResponseTimeApi; //private TextMeshProUGUI TextString public void Init() { } public void SetTitle(string text) { TextTitle.SetText(text); } } }