using System; using System.Collections.Generic; using System.Linq; using TMPro; using UnityEngine.UI; using XRLib.UI; namespace Studio.UI { public class UI_AuthenticationItem : UIBase { public TMP_InputField InputField; public TMP_Dropdown Dropdown; public Button Button_Remove; public enum EType { String, Int, Boolean, } private void Awake() { InputField = transform.Find(nameof(InputField)).GetComponent(); Dropdown = transform.Find (nameof(Dropdown)).GetComponent(); Button_Remove = transform.Find(nameof(Button_Remove)).GetComponent