기모지 버그 수정, 간섭 객체 목록 기능 복구 #44

Merged
UVCXR merged 6 commits from pgd/20250410 into main 2025-04-14 09:22:50 +09:00
Showing only changes of commit f28d0a09a2 - Show all commits

View File

@@ -369,50 +369,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157621255}
m_CullTransparentMesh: 0
--- !u!1 &183140327
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 183140328}
- component: {fileID: 183140329}
m_Layer: 0
m_Name: InterferedObjectManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &183140328
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183140327}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1093055756}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &183140329
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183140327}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0c728344b2bbf5746b1a41daa8ff51b0, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &205918190
GameObject:
m_ObjectHideFlags: 0
@@ -4337,7 +4293,6 @@ Transform:
- {fileID: 538683123}
- {fileID: 617235297}
- {fileID: 1801579273}
- {fileID: 183140328}
- {fileID: 749092880}
- {fileID: 1683270824}
m_Father: {fileID: 0}