diff --git a/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs b/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs index 641f9024..8ea58dae 100644 --- a/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs +++ b/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs @@ -106,7 +106,8 @@ namespace Studio.AssetTool public void OnPointerEnter(PointerEventData eventData) { //ResizeBoundary(); - if (isSelected || isCollided) + + if (isSelected || isCollided || eventData.pointerEnter != gameObject) { return; }