From 7c68525765f2388438769ec3df98a7095e1a37cd Mon Sep 17 00:00:00 2001 From: geondo55 <102933884+geondo55@users.noreply.github.com> Date: Wed, 19 Mar 2025 16:18:23 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9E=90=EC=82=B0=20=EC=B6=A9=EB=8F=8C=20?= =?UTF-8?q?=EB=B0=95=EC=8A=A4=20z-fighting=20=ED=98=84=EC=83=81=20?= =?UTF-8?q?=EA=B0=9C=EC=84=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs b/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs index 4a8ecd13..d7a4058f 100644 --- a/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs +++ b/Assets/Scripts/Studio/AssetTool/CustomAssetRenderObject.cs @@ -22,6 +22,7 @@ namespace XED.Util public Func instantiateObject; public bool isSelected = false; public bool isCollided = false; + private float zFightingOffset = 1.0001f; private void Awake() { @@ -125,7 +126,7 @@ namespace XED.Util { Vector3 localCenter = transform.InverseTransformPoint(meshBounds.center); Vector3 localSize = transform.InverseTransformVector(meshBounds.size); - objectRenderer.transform.localScale = localSize; + objectRenderer.transform.localScale = localSize * zFightingOffset; objectRenderer.transform.localPosition = meshBounds.center; if (snapPoints.Count == 8) { -- 2.48.1.windows.1