diff --git a/Assets/Scenes/0.30.0.unity b/Assets/Scenes/0.30.0.unity index 696818d8..3c462c42 100644 --- a/Assets/Scenes/0.30.0.unity +++ b/Assets/Scenes/0.30.0.unity @@ -4564,7 +4564,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 224153425668364128, guid: 5814e191475da55449e996c6052e2ef7, type: 3} propertyPath: m_AnchoredPosition.y - value: -90 + value: -105 objectReference: {fileID: 0} - target: {fileID: 224153425668364128, guid: 5814e191475da55449e996c6052e2ef7, type: 3} propertyPath: m_LocalEulerAnglesHint.x diff --git a/Assets/Scripts/Studio/UI/TreeView/AssetLibraryItem.cs b/Assets/Scripts/Studio/UI/TreeView/AssetLibraryItem.cs index ec82bc99..0dca702a 100644 --- a/Assets/Scripts/Studio/UI/TreeView/AssetLibraryItem.cs +++ b/Assets/Scripts/Studio/UI/TreeView/AssetLibraryItem.cs @@ -141,7 +141,7 @@ namespace Studio.AssetLibraryTree AssetLibraryItem node = GetNext(true); while (node != null && node.layerNum != layerNum) { - if (node.name.Contains(name)) + if (node.name.ToLower().Contains(name.ToLower())) items.Add(node); node = node.GetNext(true); } diff --git a/Assets/Scripts/Studio/UI/TreeView/HierarchyItem.cs b/Assets/Scripts/Studio/UI/TreeView/HierarchyItem.cs index 0aa6c862..8b04c593 100644 --- a/Assets/Scripts/Studio/UI/TreeView/HierarchyItem.cs +++ b/Assets/Scripts/Studio/UI/TreeView/HierarchyItem.cs @@ -141,7 +141,7 @@ namespace Studio.HierarchyTree HierarchyItem node = GetNext(true); while (node != null && node.layerNum != layerNum) { - if (node.name.Contains(name)) + if (node.name.ToLower().Contains(name.ToLower())) items.Add(node); node = node.GetNext(true); }