AssetLibrary 패널 디자인 변경 및 코드 수정 #120

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UVCXR merged 3 commits from pgd/20250528_2merge into main 2025-05-28 20:04:29 +09:00
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@@ -241,7 +241,6 @@ namespace Studio.AssetLibraryTree
float x = col * (itemWidth + spacingX) - ((rowItemCount - 1) * (itemWidth + spacingX)) / 2f;
float y = -(row-folderCount) * ( itemHeight + spacingY) + (-folderCount * (folderHeight + spacingY)) - height / 2f;
Debug.Log("Y " + y + " " + folderCount + "/" + row);
itemRt.sizeDelta = new Vector2(itemWidth, height);
itemRt.anchoredPosition = new Vector2(x, y);