agv 1층 제거

This commit is contained in:
2025-05-29 14:10:36 +09:00
parent 7754cb47f9
commit fe14ca9f00
10 changed files with 65 additions and 56 deletions

View File

@@ -121,8 +121,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 0.37459937, g: 0.4064009, b: 0.43396217, a: 0.5803922}
- _Color: {r: 0.37459937, g: 0.4064009, b: 0.43396217, a: 0.5803922}
- _BaseColor: {r: 0.37459937, g: 0.4064009, b: 0.43396217, a: 1}
- _Color: {r: 0.37459937, g: 0.4064009, b: 0.43396217, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@@ -11,16 +11,20 @@ Material:
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Opaque
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -95,8 +99,8 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
@@ -112,13 +116,13 @@ Material:
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.2735849, g: 0.2735849, b: 0.2735849, a: 1}
- _Color: {r: 0.2735849, g: 0.2735849, b: 0.2735849, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@@ -16,7 +16,7 @@ Material:
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:

View File

@@ -118,8 +118,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.5803922}
- _Color: {r: 1, g: 1, b: 1, a: 0.5803922}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@@ -7030,7 +7030,7 @@ GameObject:
m_Component:
- component: {fileID: 5740182585067874946}
m_Layer: 0
m_Name: HFF11AGN0400_1
m_Name: Stacker
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@@ -1,5 +1,4 @@
using Mono.Cecil;
using Studio.AssetTool;
using Studio.AssetTool;
using Studio.Command;
using Studio.HierarchyTree;
using Studio.Services;
@@ -37,11 +36,11 @@ namespace Studio.Manage
fbxFileManager.onLoadComplete += OnLoadCustomAsset;
onAddSettingPaths += canvas_Popup.panel_assetsetting.SetAssetPathItmes;
onSetAssetSetting += canvas_Popup.panel_assetsetting.SetAssetManager;
onAssetManagerDatas += (data) => projectManager.OpenProjectSettingsDataAfterDataLoad();
}
public void ClearFolderPathList()
{
localAssetPaths.Clear();
@@ -69,7 +68,7 @@ namespace Studio.Manage
if (folderPaths == null)
return;
foreach(var folderPath in folderPaths)
foreach (var folderPath in folderPaths)
{
if (folderPathList.Contains(folderPath))
{
@@ -78,7 +77,7 @@ namespace Studio.Manage
folderPathList.Add(folderPath);
localAssetPaths.Add(folderPath);
}
LoadLocalFBXDirectorys();
}
@@ -89,7 +88,7 @@ namespace Studio.Manage
fbxFileManager.LoadResource(assets);
}
public void LoadLocalFBXDirectorys()
{
var fbxFileManager = ManagerHub.instance.Get<FBXFileManager>();

View File

@@ -50,6 +50,8 @@ namespace Studio.Dynamic.Manager
continue;
}
var item = CreateAGV(e.Type, key, value);
if (item == null)
continue;
SetRenderObject(key, item.GetComponent<CustomAssetRenderObject>());
agvs.Add(item);
}
@@ -57,23 +59,27 @@ namespace Studio.Dynamic.Manager
private AGV CreateAGV(string type, string id, Dictionary<string, string> entity)
{
var xPos = entity.FirstOrDefault(x => x.Key.Equals("X", StringComparison.OrdinalIgnoreCase));
var yPos = entity.FirstOrDefault(x => x.Key.Equals("Y", StringComparison.OrdinalIgnoreCase));
float.TryParse(xPos.Value, out var x);
float.TryParse(yPos.Value, out var y);
if (y * 0.001f > 200f)
return null;
var agv = ManagerHub.instance.Get<CustomAssetConnector>().CreateAsset(asset.assetData.assetName).AddComponent<AGV>();
agv.gameObject.SetActive(true);
agv.transform.position = Vector3.zero;
agv.name = id;
agv.SetMoveSpeed(AGVMoveSpeed);
agv.SetRotateSpeed(AGVRotateSpeed);
var xPos = entity.FirstOrDefault(x => x.Key.Equals("X", StringComparison.OrdinalIgnoreCase));
var yPos = entity.FirstOrDefault(x => x.Key.Equals("Y", StringComparison.OrdinalIgnoreCase));
float.TryParse(xPos.Value, out var x);
float.TryParse(yPos.Value, out var y);
var pos = new Vector3(x * 0.001f, 0, y * 0.001f);
agv.Init(type, pos);
return agv;
}
private void SetRenderObject(string key ,CustomAssetRenderObject obj)
private void SetRenderObject(string key, CustomAssetRenderObject obj)
{
obj.LoadCreate(key, asset.renderObject.topic, asset.renderObject.componetKey, asset.renderObject.isAutoId);
}

View File

@@ -33,28 +33,28 @@ MonoBehaviour:
m_Settings:
m_SettingsList:
m_List:
- rid: 2393467941640208624
- rid: 2393467941640208625
- rid: 876601683515539680
- rid: 876601683515539681
- rid: 4833515143083327490
- rid: 2393467941640208626
- rid: 876601683515539682
- rid: 4833515143083327492
- rid: 2393467941640208627
- rid: 876601683515539683
- rid: 4833515143083327494
- rid: 4833515143083327495
- rid: 4833515143083327496
- rid: 4833515143083327497
- rid: 2393467941640208628
- rid: 876601683515539684
- rid: 4833515143083327499
- rid: 2393467941640208629
- rid: 876601683515539685
- rid: 4833515143083327501
- rid: 2393467941640208630
- rid: 2393467941640208631
- rid: 2393467941640208632
- rid: 876601683515539686
- rid: 876601683515539687
- rid: 876601683515539688
- rid: 4833515143083327505
- rid: 2393467941640208633
- rid: 2393467941640208634
- rid: 876601683515539689
- rid: 876601683515539690
- rid: 4833515143083327508
- rid: 2393467941640208635
- rid: 876601683515539691
m_RuntimeSettings:
m_List:
- rid: 4833515143083327490
@@ -90,7 +90,7 @@ MonoBehaviour:
references:
version: 2
RefIds:
- rid: 2393467941640208624
- rid: 876601683515539680
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
@@ -99,7 +99,7 @@ MonoBehaviour:
m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
- rid: 2393467941640208625
- rid: 876601683515539681
type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3}
@@ -111,7 +111,7 @@ MonoBehaviour:
m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
- rid: 2393467941640208626
- rid: 876601683515539682
type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
@@ -126,18 +126,18 @@ MonoBehaviour:
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
- rid: 2393467941640208627
- rid: 876601683515539683
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2}
- rid: 2393467941640208628
- rid: 876601683515539684
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_StripUnusedPostProcessingVariants: 0
m_StripUnusedVariants: 1
m_StripScreenCoordOverrideVariants: 1
- rid: 2393467941640208629
- rid: 876601683515539685
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
data:
m_Version: 0
@@ -150,21 +150,21 @@ MonoBehaviour:
m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
- rid: 2393467941640208630
- rid: 876601683515539686
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3}
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3}
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
- rid: 2393467941640208631
- rid: 876601683515539687
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_version: 0
m_IncludeReferencedInScenes: 0
m_IncludeAssetsByLabel: 0
m_LabelToInclude:
- rid: 2393467941640208632
- rid: 876601683515539688
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
@@ -177,7 +177,7 @@ MonoBehaviour:
skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3}
renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
- rid: 2393467941640208633
- rid: 876601683515539689
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
@@ -187,12 +187,12 @@ MonoBehaviour:
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3}
numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3}
- rid: 2393467941640208634
- rid: 876601683515539690
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
m_ProbeVolumeDisableStreamingAssets: 0
- rid: 2393467941640208635
- rid: 876601683515539691
type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}