복사 시 자식 오브젝트 Render 다르게 바뀌는 버그 수정
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@@ -67,7 +67,7 @@ namespace XED.Command
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childAsset.renderObject = copyChildObject.GetComponent<CustomAssetRenderObject>();
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childAsset.renderObject.getBounds = childAsset.assetData.GetCombinedBoundary;
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childAsset.renderObject.onTransformChanged = childAsset.assetData.OnTransformDataChanged;
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childAsset.renderObject.instantiateObject = copySource.assetData.InstantiateLoadedObject;
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childAsset.renderObject.instantiateObject = childSource.assetData.InstantiateLoadedObject;
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childAsset.renderObject.CreateRenderObject();
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childAsset.renderObject.transform.position = childSource.renderObject.transform.position;
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childAsset.renderObject.transform.rotation = childSource.renderObject.transform.rotation;
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