불러온 에셋이 정상적으로 렌더링 되지 않는 오류수정
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@@ -85,6 +85,7 @@ namespace Studio.AssetTool
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assetData.LoadLocalFBX(file);
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assetData.LoadLocalFBX(file);
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yield return new WaitUntil(() => (assetData.isLoadComplete == true && assetData.progress == 1) || assetData.isLoadError == true);
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yield return new WaitUntil(() => (assetData.isLoadComplete == true && assetData.progress == 1) || assetData.isLoadError == true);
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assetData.OnLoadComplete();
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Texture2D thumbnail = RuntimePreviewGenerator.GenerateModelPreview(assetData.loadedObject.transform, 320, 200);
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Texture2D thumbnail = RuntimePreviewGenerator.GenerateModelPreview(assetData.loadedObject.transform, 320, 200);
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thumbnail = TextureUtil.MakeReadableTexture(thumbnail);
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thumbnail = TextureUtil.MakeReadableTexture(thumbnail);
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@@ -218,6 +219,7 @@ namespace Studio.AssetTool
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assetData.loadedObject = modelData.LoadModelData(sharedMaterial);
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assetData.loadedObject = modelData.LoadModelData(sharedMaterial);
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assetData.thumbnail = thumbnail;
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assetData.thumbnail = thumbnail;
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assetData.OnLoadComplete();
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OnLoadComplete(assetData);
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OnLoadComplete(assetData);
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//assetData.onLoadProgress.RemoveAllListeners();
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//assetData.onLoadProgress.RemoveAllListeners();
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@@ -226,7 +228,6 @@ namespace Studio.AssetTool
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void OnLoadComplete(CustomAssetData assetData)
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void OnLoadComplete(CustomAssetData assetData)
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{
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{
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assetData.OnLoadComplete();
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string folderName = assetData.folderName;
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string folderName = assetData.folderName;
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dataRepo.Add(assetData);
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dataRepo.Add(assetData);
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//listAssets.Add(assetData);
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//listAssets.Add(assetData);
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@@ -123,6 +123,9 @@ namespace Studio.Util
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}
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}
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}
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}
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mat.enableInstancing = true;
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mat.enableInstancing = true;
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var color = mat.color;
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color.a = 1f;
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mat.color = color;
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materials.Add(mat);
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materials.Add(mat);
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}
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}
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renderer.sharedMaterials = materials.ToArray();
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renderer.sharedMaterials = materials.ToArray();
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