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@@ -12359,7 +12359,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 116, y: -118}
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m_AnchoredPosition: {x: 63, y: -1051}
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m_SizeDelta: {x: 100.5155, y: 42}
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m_SizeDelta: {x: 100.5155, y: 42}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1267680411
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--- !u!114 &1267680411
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@@ -1,8 +1,4 @@
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using System.Drawing;
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using System.Security.Policy;
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using UnityEditor.SceneManagement;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using UnityEngine.UI;
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using XRLib.UI;
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using XRLib.UI;
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@@ -1 +1 @@
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33ccbe1d85f3c765966a99e09ccef6f8
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8407fa8759b6c712c33e41273b5bfce4
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