SceneDataContainer 추가 및 오브젝트 배치 생성 관련 기능들에 연동
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@@ -163,6 +163,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 89a58e6aed073fe4188a7bb3580d5e08, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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sceneObjects: []
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--- !u!224 &110380560 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 1112357447546033534, guid: 86fac645f610e6c43a57c53dec3f6e48, type: 3}
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@@ -562,7 +563,8 @@ PrefabInstance:
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value: Panel_InterworkingDataList
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_RemovedGameObjects:
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- {fileID: 1986159252352877611, guid: 82511e73cbe6181438fd98254170e476, type: 3}
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 82511e73cbe6181438fd98254170e476, type: 3}
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@@ -2971,7 +2973,8 @@ PrefabInstance:
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_RemovedGameObjects:
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- {fileID: 3905796311297402294, guid: 3335bcff08be47a4baa17f7fde07b24e, type: 3}
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 3335bcff08be47a4baa17f7fde07b24e, type: 3}
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