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m_Color: {r: 0.1254902, g: 0.10980392, b: 0.16470589, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: c4841b054bd215e48a9598f5cd6f4698, type: 3}
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m_Sprite: {fileID: 21300000, guid: 084f2408b24e4fe43b8d9e83f0890741, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -1036,24 +961,23 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7955828146152623659}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 5238288666702665861}
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- {fileID: 2917126434290623020}
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- {fileID: 6640445327958810339}
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- {fileID: 7614706102491546423}
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- {fileID: 1029743036542166222}
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- {fileID: 4999277377938531502}
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- {fileID: 1340262836991568649}
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- {fileID: 1655453301868869452}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 500, y: 200}
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m_AnchoredPosition: {x: 0, y: -45.5}
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m_SizeDelta: {x: 420, y: 220}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4139751315900355312
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CanvasRenderer:
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File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user