프로젝트 로드시 거리 측정 기능이 활성화 되어있는 문제 수정

This commit is contained in:
정영민
2025-05-28 23:53:58 +09:00
parent 6f433dcb4f
commit c377b7d44e
3 changed files with 15 additions and 115 deletions

View File

@@ -2952,7 +2952,6 @@ RectTransform:
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@@ -3011,7 +3010,6 @@ MonoBehaviour:
panel_objectalign: {fileID: 0}
panel_tooltip: {fileID: 0}
panel_propertyviewer: {fileID: 0}
panel_objectdistance: {fileID: 0}
panel_apiconnectmodal: {fileID: 0}
panel_datafiltersetting: {fileID: 0}
panel_multilingualsettingmodal: {fileID: 0}
@@ -3545,6 +3543,14 @@ PrefabInstance:
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
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@@ -5254,112 +5260,6 @@ Canvas:
m_SortingLayerID: 0
m_SortingOrder: 2
m_TargetDisplay: 0
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PrefabInstance:
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m_Modification:
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m_Modifications:
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value: Panel_ObjectDistance
objectReference: {fileID: 0}
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View File

@@ -20,7 +20,7 @@ namespace Studio.AssetTool
public AssetLibraryPooledScrollView assetScrollView;
public AssetLibraryScrollRect assetScrollRect;
public HierarchyPooledScrollView componentScrollView;
public Panel_ObjectDistance panel_ObjectDistance;
//public Panel_ObjectDistance panel_ObjectDistance;
public GameObject renderObjectPrefab;
public float objectShowDistance = 1000.0f;
@@ -44,7 +44,7 @@ namespace Studio.AssetTool
assetScrollRect = CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_assetlibrary.scrollRect;
assetScrollView = CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_assetlibrary.scrollView;
componentScrollView = CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_hierarchy.scrollView;
panel_ObjectDistance = CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_objectdistance;
//panel_ObjectDistance = CanvasManager.instance.GetCanvas<Canvas_Popup>().panel_objectdistance;
//InterworkingDataScrollView = EventConnector.instance.GetCanvas<Canvas_Popup>().panel_interworkingdatalist.scrollView;
assetScrollRect.onDragBegin.AddListener(OnAssetSelected);
@@ -147,7 +147,7 @@ namespace Studio.AssetTool
}
selectedItem = UnityEngine.GameObject.Instantiate(renderObjectPrefab);
selectRenderObject = selectedItem.GetComponent<CustomAssetRenderObject>();
selectRenderObject.OnSelected += panel_ObjectDistance.SelectObjectFromCreate;
//selectRenderObject.OnSelected += panel_ObjectDistance.SelectObjectFromCreate;
selectRenderObject.instantiateObject = selectedAssetData.InstantiateLoadedObject;
selectRenderObject.getBounds = selectedAssetData.GetCombinedBoundary;
selectRenderObject.CreateRenderObject();
@@ -180,7 +180,7 @@ namespace Studio.AssetTool
selectRenderObject = selectedItem.GetComponent<CustomAssetRenderObject>();
//selectRenderObject.OnOverlabBegin += interferedObjectManager.AddInterferedPair;
//selectRenderObject.OnOverlabEnd += interferedObjectManager.RemoveInterferedPair;
selectRenderObject.OnSelected += panel_ObjectDistance.SelectObjectFromCreate;
//selectRenderObject.OnSelected += panel_ObjectDistance.SelectObjectFromCreate;
selectRenderObject.instantiateObject = selectedAssetData.InstantiateLoadedObject;
selectRenderObject.getBounds = selectedAssetData.GetCombinedBoundary;
selectRenderObject.CreateRenderObject();
@@ -252,7 +252,7 @@ namespace Studio.AssetTool
canvas_Popup.panel_objectdetails.gameObject.SetActive(false);
canvas_Popup.panel_dynamicobjectinfo.gameObject.SetActive(false);
componentScrollView.DeselectAll();
canvas_Popup.panel_objectdistance.SetSelecetedObjectToNull();
//canvas_Popup.panel_objectdistance.SetSelecetedObjectToNull();
}
public void OrderByHierarchy(List<CustomAssetRenderObject> objectsToOrder)
@@ -296,7 +296,7 @@ namespace Studio.AssetTool
canvas_Popup.panel_dynamicobjectinfo.SetActive(true);
canvas_Popup.panel_objectdetails.gameObject.SetActive(false);
}
canvas_Popup.panel_objectdistance.SelectObjectFromClick(name, selectedObjects);
//canvas_Popup.panel_objectdistance.SelectObjectFromClick(name, selectedObjects);
}
}
public class ConnectedAsset

View File

@@ -38,7 +38,7 @@ namespace Studio
public Panel_ObjectAlign panel_objectalign;
public Panel_Tooltip panel_tooltip;
public Panel_PropertyViewer panel_propertyviewer;
public Panel_ObjectDistance panel_objectdistance;
//public Panel_ObjectDistance panel_objectdistance;
public Panel_APIConnectModal panel_apiconnectmodal;
public Panel_DataFilterSetting panel_datafiltersetting;
public Panel_MultilingualSettingModal panel_multilingualsettingmodal;